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A jam submission

An Equal ShareView game page

An Equal Share (Hating Kapatid) is a short light-hearted game for the GMTK Game Jam 2024
Submitted by Vintana, damnflacko, Lucianono, Yugiboyy, MichaelJustineDJ — 1 hour, 24 minutes before the deadline
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An Equal Share's itch.io page

Results

CriteriaRankScore*Raw Score
Style#4504.1964.196
Creativity#12373.6963.696
Overall#17063.4203.420
Enjoyment#45692.3702.370

Ranked from 46 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
At the end of each round, the food is scaled to see which of the two siblings has more food on their container. In a way, the containers are built to be scaled. :D

Development Time

96 hours

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Comments

Viewing comments 26 to 7 of 26 · Next page · Last page
Submitted(+1)

Instructions unclear, siblings shot me in the backyard for wasting and poorly dividing their food :)

It's an interesting concept, and the art looks very cool, faces are extremely expressive and got me smiling nonstop. I just sucked at actually playing, tbh its a skill issue haha

Submitted(+1)

I loved that you based the game on a Tagalog phrase, that's pretty awesome!

I agree with others that the controls were a little confusing and the physics were wonky, but this game's got a lot of personality to it with the character's faces haha. Great art!!!

Submitted(+1)

I love the art, but the game itself didn't work very well... The candies kept on clipping through the box, and when they didn't clip through, they would fly out when I stopped pouring. The ideas is good tho, just needs some more work!

Submitted(+1)

the character art can be used for new emotes/emojis.

Submitted(+1)

The idea and the art are very creative. The controls were a little confusing :)

Submitted (1 edit) (+1)

I like the concept and its such a goofy game. I love the faces they make. Upon reading the description you guys said its made from a concept of "Hating Kapatid" and you know what? Its so funny because in real life, even if the split is fair theres always gonna be one sibling being pissed because they want something more. Glad to see another Filipino concept in GMTK JAM :)! 

Submitted(+1)

I think the idea you had was good but the execution barely hit the mark, I wasn’t even able to select the other kapatid’s bowl(yung lalake). Also, as our fellow countrymen and women would say, “UY PHILIPPINES”

Submitted(+1)

I really liked the art, but I couldn't get the candy in either bowl!

Submitted(+1)

I like the art style. The idea of sharing is also awesome. I only missed some other sounds not only the ambient :)

Submitted(+1)

I love the art, and the gameplay is very clever. I had a few little bugs, but I can imagine a more polished version of this game with more levels, containers and additional challenges.

Submitted(+1)

It is probably one of the best art style in the jam. I got some issues with the rotation but it was a nice experience! good job!

Submitted(+1)

the visual appeal of this game is definitely top notch! i love how expressive the facial expressions are. LOL

also had trouble with moving the box, it seems the sister always gets the win. nonetheless, fun idea for a game! :D

p.s. the concept made me go "OY PELEPENS!! 🫵🫵👏👏👏"

Submitted(+1)

Art style is top !

Funny idea but I think being able to move freely the cereal box would have been even better :D

The music is a bit repetitive and SFX are super important for this kind of game I think :3

Submitted(+1)

Woah! Awesome art style, the animations are good and smooth, I agree with a lot of the comments here, amazing job on the artwork!

Submitted(+1)

The animation/artstyle is really cute! Would love to see this expanded on!

(+1)

Really good concept and artwork! I'd love to see it with some more polish and gameplay

Submitted(+1)

the sister always wins...

Submitted(+1)

The idea is hilarious, but I was always wasting the food :^(
Also a more clear feedback of which container is selected would be nice.
The facial expressions got me giggle all the time!

Submitted(+1)

The art is incredible, and the idea is awesome. However, the controls are an issue. 

The tutorial says to rotate with the right button, but you end up using the left button for both rotation and choice. Also, food easily flies away and gets wasted. If this was intended to add difficulty, it makes it hard to reach the second plate without wasting a lot of food in the process.

Good game overal but can be improved. 

Submitted (1 edit) (+1)

Edit: I'm a dummy lmao, I saw 'Start' and 'Tutorial' as one singular button so on my first playthrough I pressed on the start section which ofc started the game without tutorial.

Really good art! I'm not sure what happened but I didn't get the tutorial when I first played so was really confused lol. Was hard to control the food as whenever I stopped rotating the box some food would always get out, interesting idea though and still had a good time!

Viewing comments 26 to 7 of 26 · Next page · Last page