I thoroughly enjoyed this game! Colors are awesome, gameplay is fun, music is groovy. One thing I'd change is the rate of enemies spawning in the later stages, because I had multiple roots I could use but nobody to use them on, so I was just waiting. Anyway, nice job!
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Deep Roots's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #428 | 4.207 | 4.207 |
Overall | #1343 | 3.547 | 3.547 |
Enjoyment | #2065 | 3.143 | 3.143 |
Creativity | #2476 | 3.291 | 3.291 |
Ranked from 203 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
We implemented it in a core loop of our game, helping a small sapling to grow into a big (and deadly) tree. As our carnivorous plant devours more and more people, it grows and its hunting ground scales, making the difficulcy scale as well.
Development Time
Comments
in love with the colour scheme! great work. Also you guys made it under 48 hours, oh boy! Kudos to everyone
Awesome concept! Nice music and art. It would be cool to gain more attacks as you grow and for more enemy variety, but really well done in 48h. :D
great style, funny story, love the ui design, nice sound. the gameplay got a bit repetetive after the 3rd growth and there wasn't really any satisfatory ending, but overall I think it's very impressive for a 2 day game!!
I really enjoyed this game, the visuals vere really well done and the game loop was quite fun. I would like to have more than one screeming sound, to add some variability. I was able to get to the ending, however I have no idea which one, as I instantly clicked it away, while I was immersed in the game and did not notice that it is end, until the menu appeared :D
I admire that you did this game in 48 hours, good job!
What a game! Really satisfying to grab all those humans up, never got tired of their screams. I think the "spotting" mechanic was a little unclear, I never knew when one human would see another one being devoured, sometimes it had to be really close by, other times much further, it felt like. Really well done!
Lovely style. I never got to any of the endings but it is very pretty game.
Great take on the theme, strong visual style with consistent application, and some fun quirks to how it plays as you scale!
love this game so much !!! want to see what will bcome in the end ,spent a lot of time on this game,wish for more content to play
Quite fun. I liked the style of the game, as well as the lore. There were periods of time where nothing would pass into my range, which left for gaps in the gameplay. Otherwise, great work!
NOT THE MICEEEE..... OKAY BUT I ACTUALLY DO LOVE CRUSHING STUFF, AND THE ART/AESTHETIC IS SO GOOD!!!
Basically the perfect scale of project for 48hr, fun loop and beautiful presentation. Well done!
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