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A jam submission

By The TonView game page

Help customers get what they want with incomplete information.
Submitted by rikugamez — 10 hours, 33 minutes before the deadline
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By The Ton's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#20803.4093.409
Enjoyment#31652.8182.818
Overall#34122.9092.909
Style#46462.5002.500

Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The player must be "Built to Scale" and puzzle out the weights of various shop items

Development Time

96 hours

(Optional) Please credit all assets you've used
> Kenney Assets Generic Items Pack - https://kenney.nl/assets/generic-items
> Kenney Assets Game Icons Pack - https://kenney.nl/assets/game-icons
> Music: "Buy Something" by Clayton R. Xavier.

Silly customers - Me

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Comments

Submitted

Very cool! I'm conflicted, though...

Submitted

Interesting, a bit repetitive though

Submitted

This game is really fun and pretty addicting. The theme implementation is also very creative. I would like to see more specific orders later on to make the game more challenging, and perhaps a way to lose. The game has a lot of potential, good job! I did have a bug though where after i failed an order, the customer had a response but the game wouldn't move on to the next customer? This did happen a few minutes in though so I think it's a rare bug.

Submitted(+1)

This is really great.

It would be better if the weights were a little more realistic. A toothbrush does not weigh that much. Or, maybe you could label things like “pack of toothbrushes” to keep people guessing.

Also, there should be some indication when the weights become “known”. I was still guessing for a while before I realized that I didn’t have to.

But, for a four day game jam this is a well-polished experience. Good job!

Developer

Thanks for the feedback and praise I really appreciate it! You've got some good ideas I'll have to implement after the jam :)

Submitted (1 edit) (+1)

Cool concept. I was pretty much set once I figured out the weight of the first three items tho :P
Being British didn't help 

I think I found a bug too: If you subtract an item that isn't in the basket, it still subtracts from the value of the other things in the basket

Developer

Thanks for playing! I found it pretty hard to balance unlocking the new weights but just kind of hoped people would want to haha. Oh and thanks for bringing up the bug I'll have to fix that!

Submitted(+1)

If the customers ask for things you haven’t unlocked yet, that would force the player to keep spending money.

Submitted(+1)

I like the idea. Although I found you could get by through only knowing the weight of 2 items. I also got a strange bug where they would ask for bandages and no bandages.

Developer(+1)

Some of our beloved customers can be a bit confused at times. Unfortunately the customer is always right ;) Thanks for playing!

Submitted (1 edit) (+1)

Simplistic art style, yet fun gameplay. This is nice.

Submitted(+1)

super cute page layout!!!!