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Defensive Mage (GMTK Game Jam 2021)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #1554 | 3.348 | 3.348 |
Presentation | #1991 | 3.000 | 3.000 |
Overall | #2168 | 2.957 | 2.957 |
Fun | #2741 | 2.522 | 2.522 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
This game requires the player to join together anchor points as barriers to fend off enemies.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
That's an original take on the wizard abilities, quite refreshing! Well done!
This is a cool core concept that's a really good start! It looks good and has the core game setup now just needs some more complexity or interaction with the barriers layered on top. Also your UI and menus are clear and not distracting so bonus points there!
Cool idea and game! I think you should do some death animation, but that just me. Good work! :)
Cool idea. Need more refinement to make a working game out of it. Well done <3
The aesthetic reminds me of an old-school NES soccer game, which led me to think I needed to pass a ball to one of the enemies. (Not a bad thing, just a random thought!)
The linking mechanic for attack is pretty cool, just needs some more exploration. I'd love to see more!
Nice art and concept. More enemies and overall gameplay would be nice :)
I like the pixel art. I like seeing the guys up close. They have a nice, simple, but charming style. Maybe if you keep working on this one play with the camera moving in and out to get a better look at them? Nice work.
Would love it if you checked out our game as well! :D
GJ it's fun and the link system is clever
I love the idea and art. (I also love that i can link enemies with the spell :D ). Game lacks music and some more enemie variants.
I like the way enemies can be linked, not just the towers. Multiple enemy movement patterns would synergize really well with that, allowing the player to exploit their movement patterns.
Linking the lasers together is a very creative twist
Enjoyed this very much! It's an awesome idea, being able to link all of the enemies together for different attack. Wish we had thought of something like it!