This jam is now over. It ran from 2024-06-26 08:00:00 to 2024-08-06 14:00:00. View 41 entries
Game-a-Week Sydney is an intensive program in which participants will create 5 prototype games - one game each week. The aim of this program is to get comfortable with the practice of rapid prototyping: working quickly to create a small playable game that effectively proves or disproves a design concept. Additionally, by working on small projects with low stakes, we can open ourselves up more readily to feedback. Drawing influence from game jams, the program will prompt you with weekly thematic, aesthetic, or mechanical constraints (e.g. “time” or “black-and-white” or “one-button input”).
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For more information check out the Pixel Pasture website
Week 1: One Screen
Week 2: Threshold
Week 3: Weird Input
Week 4: Mundanity
Week 5: Community
A collaboration between Serenade and Pixel Pasture
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