#webassembly

Subscribe
WebAssembly (or WASM) is a low-level, binary instruction format for executable code on the web. It is designed as a portable target for compilation of high-level languages like C/C++/Rust, enabling deployment on the web for client and server applications. WebAssembly aims to execute at near-native speed by taking advantage of common hardware capabilities available on a wide range of platforms. It is also designed to be memory-safe, with built-in support for detecting and handling memory access errors. WebAssembly can be used in conjunction with JavaScript, allowing developers to leverage both languages in their applications.
Crafting the Impossible: X86 Virtualization in the Browser with WebAssembly
JSNation 2022JSNation 2022
21 min
Crafting the Impossible: X86 Virtualization in the Browser with WebAssembly
ChirpX is a technology to securely run binary code in the browser, written in C++ and compiled to JavaScript WebAssembly. It can run a full virtualized system in the browser, including Bash and other languages like Python and JavaScript. ChirpX aims for scalability and the ability to work with large code bases, supporting multiprocessing and multithreading. It uses a two-tiered execution engine with an interpreter and a JIT engine. Future plans include running the full X.Org server in the browser and implementing the Windows system call. WebVM, the underlying technology, has a virtual file system backed by Cloudflare.
Utilising Rust from Vue with WebAssembly
Vue.js London Live 2021Vue.js London Live 2021
8 min
Utilising Rust from Vue with WebAssembly
Top Content
In this Talk, the speaker demonstrates how to use Rust with WebAssembly in a Vue.js project. They explain that WebAssembly is a binary format that allows for high-performance code and less memory usage in the browser. The speaker shows how to build a Rust example using the WasmPack tool and integrate it into a Vue template. They also demonstrate how to call Rust code from a Vue component and deploy the resulting package to npm for easy sharing and consumption.
Making JavaScript on WebAssembly Fast
JSNation Live 2021JSNation Live 2021
29 min
Making JavaScript on WebAssembly Fast
Top Content
WebAssembly enables optimizing JavaScript performance for different environments by deploying the JavaScript engine as a portable WebAssembly module. By making JavaScript on WebAssembly fast, instances can be created for each request, reducing latency and security risks. Initialization and runtime phases can be improved with tools like Wiser and snapshotting, resulting in faster startup times. Optimizing JavaScript performance in WebAssembly can be achieved through techniques like ahead-of-time compilation and inline caching. WebAssembly usage is growing outside the web, offering benefits like isolation and portability. Build sizes and snapshotting in WebAssembly depend on the application, and more information can be found on the Mozilla Hacks website and Bike Reliance site.
A Different Kind of Serverless: A Case Study for SQLite and Whisper.cpp
JSNation US 2024JSNation US 2024
25 min
A Different Kind of Serverless: A Case Study for SQLite and Whisper.cpp
Today's Talk introduces WebAssembly (Wasm) and its versatility in supporting any language on any operating system. Wasm's history dates back to 2011 with Emscripten and NACL, and it has gained importance with the introduction of Wasi, the WebAssembly system interface. Wasm is supported by modern browsers and can be used with languages like C, C++, Rust, and Go. Popular applications like Figma, CapCut, and 1Password utilize Wasm for improved performance. Web Workers and shared array buffers eliminate the need for object serialization. The Talk also discusses the use of Keasley and Drizzle for interacting with SQL. Building and optimizing the application involves considerations of migrations, app readiness, suspense, optimistic UI, and debouncing inputs. Whisper, an open-source AI project, offers models for audio-to-text conversion and is implemented using whisper.cpp. Deployment options include Render, Netlify, Vercel, and Cloudflare, but using a cheap VPS provider with a file server can be a cost-effective alternative.
Say WAT Now!? Turbocharged JavaScript With Hand Crafted WASM
JSNation 2024JSNation 2024
11 min
Say WAT Now!? Turbocharged JavaScript With Hand Crafted WASM
JavaScript became successful due to its association with the browser as the only runtime. WebAssembly (WASM) is a virtual machine that can run anywhere and has a different computation model. WebAssembly code can be analyzed and converted into a more readable format. It can be used to accelerate code and enhance performance. Check out Austin Theroux's repository for examples.
Using WebAssembly to Bring Command-Line Tutorials to Life
JSNation 2024JSNation 2024
23 min
Using WebAssembly to Bring Command-Line Tutorials to Life
WebAssembly is a cost-effective way to distribute computation and allows for code reuse and performance optimization. It can be used for running bioinformatics tools in the browser without setup, but running it on the server or smaller devices may have limitations. WebAssembly is best suited for playgrounds, small-scale simulations, audio and video processing, and upload pre-processing. It offers few benefits outside the browser for server-side applications, but can be useful for running user-provided code and serverless functions.
JavaScript to Wasi Enabled Wasm: Portable JavaScript Composition
DevOps.js Conf 2024DevOps.js Conf 2024
21 min
JavaScript to Wasi Enabled Wasm: Portable JavaScript Composition
JavaScript code is converted to low-level binaries by JavaScript engines like MV8, Chakra, and SpiderMonkey. WebAssembly allows writing code in other languages and compiling it to run on a JavaScript engine. External functions can be imported in WebAssembly using the import statement. WebAssembly can run in non-browser scenarios with additional interfaces like WASI and provides memory isolation. The Jco toolchain is an experimental tool for componentizing JavaScript code into WASM modules.
Running TypeScript in WebAssembly on the Cloud
TypeScript Congress 2023TypeScript Congress 2023
10 min
Running TypeScript in WebAssembly on the Cloud
Today's Talk discusses running TypeScript in WebAssembly on the cloud using Fermion's WebAssembly runtime. Fermion provides a serverless environment called Spin that allows for easy serverless application development in multiple languages. The process of creating a TypeScript serverless app with Spin involves installing Spin, creating a new app using the HTTP TS template, and testing it on localhost. To deploy the app, the 'spin deploy' command is used, and Fermi on cloud handles routing and makes the app accessible through a public URL.
Pushing the Limits of Video Encoding in Browsers With WebCodecs
JSNation 2023JSNation 2023
25 min
Pushing the Limits of Video Encoding in Browsers With WebCodecs
Top Content
Watch video: Pushing the Limits of Video Encoding in Browsers With WebCodecs
This Talk explores the challenges and solutions in video encoding with web codecs. It discusses drawing and recording video on the web, capturing and encoding video frames, and introduces the WebCodecs API. The Talk also covers configuring the video encoder, understanding codecs and containers, and the video encoding process with muxing using ffmpeg. The speaker shares their experience in building a video editing tool on the browser and showcases Slantit, a tool for making product videos.
Supercharging React Apps with WASM
React Summit 2023React Summit 2023
25 min
Supercharging React Apps with WASM
Watch video: Supercharging React Apps with WASM
WebAssembly is a fast, secure, and portable technology that challenges JavaScript's dominance on the web. It allows for the use of legacy code and expands the scope of functions that can be performed on various devices. WebAssembly can be used for image processing and machine learning, and it has potential applications in UI component libraries. Startups are already incorporating WebAssembly into their web applications, and optimization and performance are key advantages of this technology.
Type-safe bindings for Node.js with Rust and WebAssembly
Node Congress 2023Node Congress 2023
22 min
Type-safe bindings for Node.js with Rust and WebAssembly
This Talk explores TypeScript bindings for NodeJS with Rust and WebAssembly, providing an alternative approach for creating native NodeJS modules and automatically generating types. It delves into the use of WebAssembly and Rust for TypeScript modules, showcasing how Rust functions can be defined and imported using the wasm.bindgen library. The Talk also highlights the challenges of string conversion between Rust and JavaScript, the limitations of supporting Rust data types in JavaScript, and the seamless integration of Rust functions into TypeScript apps using tspy. It concludes with the recommendation of TSFI for type-safe bindings and showcases its usage in a TypeScript-based full-text search engine with WebAssembly support.
Server-Side Rendering Using WebAssembly
React Advanced 2022React Advanced 2022
12 min
Server-Side Rendering Using WebAssembly
Shivai Lamba presents server-side rendering using WebAssembly. Learn how to enable server-side rendering with WebAssembly using a Create React app. See the changes in the app before and after enabling server-side rendering. Support for React 18 and the ability to create streaming applications using WebAssembly. Connect with me on Twitter at TheCloudWeb for more information on WebAssembly.
Marrying WASM/WebGL Games with React UI
React Summit 2022React Summit 2022
22 min
Marrying WASM/WebGL Games with React UI
Jonny discusses marrying WebAssembly and WebGL games with React, emphasizing the importance of choosing the right tool for game development. He introduces the Godot game engine as a powerful choice for game development and highlights the limitations of Godot. Jonny demonstrates how to combine React with Godot and showcases the ability to dynamically switch between different games on the same website. He explains the process of exporting a Godot game to the web using WebAssembly. Jonny also discusses the communication between React and Godot games and highlights the benefits and future improvements of using this approach.
Unreal Engine in WebAssembly/WebGPU
JS GameDev Summit 2022JS GameDev Summit 2022
33 min
Unreal Engine in WebAssembly/WebGPU
Top Content
Alex Saint-Louis, co-founder of Wunder Interactive, shares the mission of bringing Unreal Engine to the browser, enabling cross-platform 3D applications and games. They are working on a WebGPU back end for Unreal Engine to push the limits of 3D on the web. Wunder Interactive has improved compression, built their own asset file system, and offers powerful tools for game developers. They are utilizing modern web technologies like WebAssembly, WebGL, and WebGPU, and plan to support other engines like Unity and Godot. The team aims to transform the industry by bringing console-quality games to the browser and providing an alternative distribution path. They are excited to bring Unreal Engine 5 to the web with WebGPU support and are working on WebXR support for cross-platform 3D experiences, including VR.
High Performance Node.js Powered by Rust and WebAssembly
Node Congress 2022Node Congress 2022
8 min
High Performance Node.js Powered by Rust and WebAssembly
This talk explores using Rust and WebAssembly to enhance the performance of Node.js applications. By leveraging Rust's efficiency and safety features, and compiling it into WebAssembly bytecode, developers can achieve high-performance computations while ensuring security. WebAssembly enables direct communication with native hardware and is optimized for server-side applications, making it suitable for tasks like AI inference and storage databases. Overall, this talk highlights the potential of combining JavaScript, Rust, and WebAssembly to build performant and portable applications.
Let the Main Thread Breathe!
React Summit 2020React Summit 2020
35 min
Let the Main Thread Breathe!
Let's explore how to improve web application performance by offloading tasks from the main thread to other threads. We need to ensure compatibility with all devices and users to avoid frustrating experiences. Web Workers and Web Assembly can help improve performance by offloading tasks, but there are trade-offs to consider. Converting existing codebases to WebAssembly can be done gradually, and it's important to measure performance before making the conversion.