.----------------. .----------------. .----------------.
| .--------------. || .--------------. || .--------------. |
| | ________ | || | _________ | || | ____ ____ | |
| | |_ ___ `. | || | |_ ___ | | || | |_ _||_ _| | |
| | | | `. \ | || | | |_ \_| | || | \ \ / / | |
| | | | | | | || | | _| | || | > `' < | |
| | _| |___.' / | || | _| |_ | || | _/ /'`\ \_ | |
| | |________.' | || | |_____| | || | |____||____| | |
| | | || | | || | | |
| '--------------' || '--------------' || '--------------' |
'----------------' '----------------' '----------------'
DarknessFX @ https://dfx.lv | Twitter: @DrkFX
Direct link to download materials I shared in my twitter @DrkFX.
This is an easier way to share materials source code than screenshots on twitter and to keep a complete collection accessible to everyone.
- Where do I copy the .uassets files ?
I suggest to copy to your Project\Content folder (ex: C:\MyUEGame\Content).
- How do I use this files ?
After you copy the .uassets to your Project\Content folder open you Content Browser, all this new materials and material function will show up. If not, just close and open your project again to refresh the engine.
- I'm getting an error that MaterialFunction don't exist ?
Make sure you copied the material function too (you can follow the twitter link to see a screenshot of the original material as reference) AND copy the .uassets files to your Project\Content folder first.
Later inside the engine you can move the materials to your own custom folder structure like "\Content\Materials" and "\Content\Materials\MaterialsFunctions".
celestialmaze @cmzw_
YukiYa @ko_yuki_lo
くろれきし @endwar1338
Unreal Engine from Epic Games - https://www.unrealengine.com/
@MIT - Free for everyone and any use.
DarknessFX @ https://dfx.lv | Twitter: @DrkFX
https://github.com/DarknessFX/UEMaterials