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A top-down hack and slash survival game built in Unreal Engine using Blueprint Scripting

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Survival


A top-down hack and slash survival game built in Unreal Engine using Blueprint Scripting created to explore Unreal's lighting, post-processing, particle and animation systems.

Features

  • Animations using Montages, Blendspaces and State Machines
  • Custom Particle Effects
  • Wave Spawning System
  • Simple AI behaviour

Instructions

Open the Unreal Project (.uproject file) to have UE4 generate the project files.

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A top-down hack and slash survival game built in Unreal Engine using Blueprint Scripting

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