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Pull requests: widelands/widelands
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Improve census and status lines of warehouses (rebased)
accessibility
Color contrast, font size, user experience, etc.
ci:success
CI checks succeeded
cleanup & refactoring
Improving our code quality
enhancement
New feature or request
review:request_changes
Changes have been requested on the pull request.
statistics
In-game statistics windows & building labels
Productionsite input queue compatibility with notification
ci:success
CI checks succeeded
economy
Ware priority & transport, worker creation & assignment, requests & supplies, trading
enhancement
New feature or request
saveloading & compatibility
Map/Game saving or loading, compatibility with older versions
Preserve debug symbols in windows debug builds
bug
Something isn't working
building & packaging
Building, packaging, continuous integration, appdata, cmake
ci:success
CI checks succeeded
enhancement
New feature or request
windows
Compiling and packaging for Microsoft
Documentation fixes for lua_global
ci:success
CI checks succeeded
documentation
Improvements or additions to documentation
More functions, properties, and classes for the Lua UI API
ci:success
CI checks succeeded
enhancement
New feature or request
lua
Lua scripts and scripting interface
ui
User interface
Use an algorithmically generated palette for ocean colours
accessibility
Color contrast, font size, user experience, etc.
ci:success
CI checks succeeded
cleanup & refactoring
Improving our code quality
editor
Editor-specific features
enhancement
New feature or request
seafaring
Ships, ports, naval invasions, …
ComputerPlayer: neutering AI for eliminated players
ai
Computer players
bug
Something isn't working
ci:success
CI checks succeeded
enhancement
New feature or request
wincondition
Win condition development & fixes
WIP: Production site input queues save compatibility
ci:success
CI checks succeeded
economy
Ware priority & transport, worker creation & assignment, requests & supplies, trading
enhancement
New feature or request
saveloading & compatibility
Map/Game saving or loading, compatibility with older versions
under discussion
There is no consensus about a critical point yet
WIP: Empire balancing: Make marble a little cheaper
balancing & gameplay
Tribes' statistics & mechanics
bug
Something isn't working
ci:success
CI checks succeeded
empire
One of our tribes
enhancement
New feature or request
under discussion
There is no consensus about a critical point yet
Expanded dropdown and listselect types; facilitates checkmarks in show/hide menu (GH-6407)
accessibility
Color contrast, font size, user experience, etc.
ci:success
CI checks succeeded
enhancement
New feature or request
ui
User interface
BuildingStatisticsMenu: Traffic statistics (GH-4266)
ci:success
CI checks succeeded
enhancement
New feature or request
statistics
In-game statistics windows & building labels
BuildingStatisticsMenu: fix mismatched logic of update_building_list() vs init()
bug
Something isn't working
ci:success
CI checks succeeded
cleanup & refactoring
Improving our code quality
Use silk rather than cloth for fishing nets and bows
atlanteans
One of our tribes
balancing & gameplay
Tribes' statistics & mechanics
ci:success
CI checks succeeded
review:approve
The pull request has been approved.
WIP: Tools for saveloading compatibility testing
ci:success
CI checks succeeded
enhancement
New feature or request
saveloading & compatibility
Map/Game saving or loading, compatibility with older versions
testing
Automated testing, unit tests, test suite.
Split LuaMap into smaller files
ci:success
CI checks succeeded
cleanup & refactoring
Improving our code quality
Split PlayerCommand into smaller files
ci:success
CI checks succeeded
cleanup & refactoring
Improving our code quality
Trading
balancing & gameplay
Tribes' statistics & mechanics
ci:success
CI checks succeeded
economy
Ware priority & transport, worker creation & assignment, requests & supplies, trading
enhancement
New feature or request
tribes
Buildings, wares, workers, ships, ...
Update org.widelands.Widelands.appdata.xml
building & packaging
Building, packaging, continuous integration, appdata, cmake
documentation
Improvements or additions to documentation
internationalization
Translation system, string fixes, RTL support
WIP: Proof of concept: Refit to warship at ports reusing expedition code (rebased)
balancing & gameplay
Tribes' statistics & mechanics
ci:fail
CI checks failed
seafaring
Ships, ports, naval invasions, …
under discussion
There is no consensus about a critical point yet
WIP: Update performance helptext for farm-like buildings
ci:success
CI checks succeeded
enhancement
New feature or request
help
In-game/in-editor help
tribes
Buildings, wares, workers, ships, ...
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