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Pull requests list

Improve census and status lines of warehouses (rebased) accessibility Color contrast, font size, user experience, etc. ci:success CI checks succeeded cleanup & refactoring Improving our code quality enhancement New feature or request review:request_changes Changes have been requested on the pull request. statistics In-game statistics windows & building labels
#6576 opened Nov 24, 2024 by bunnybot Loading… v1.3
Productionsite input queue compatibility with notification ci:success CI checks succeeded economy Ware priority & transport, worker creation & assignment, requests & supplies, trading enhancement New feature or request saveloading & compatibility Map/Game saving or loading, compatibility with older versions
#6570 opened Nov 11, 2024 by bunnybot Loading… v1.3
Preserve debug symbols in windows debug builds bug Something isn't working building & packaging Building, packaging, continuous integration, appdata, cmake ci:success CI checks succeeded enhancement New feature or request windows Compiling and packaging for Microsoft
#6563 opened Nov 2, 2024 by bunnybot Loading… v1.3
Documentation fixes for lua_global ci:success CI checks succeeded documentation Improvements or additions to documentation
#6560 opened Nov 1, 2024 by frankystone Loading… v1.3
More functions, properties, and classes for the Lua UI API ci:success CI checks succeeded enhancement New feature or request lua Lua scripts and scripting interface ui User interface
#6555 opened Oct 29, 2024 by bunnybot Loading… v1.3
Compiler fixes for clang-19 ci:success CI checks succeeded ftbfs Failure to build from source
#6546 opened Oct 17, 2024 by bunnybot Loading… v1.3
Use an algorithmically generated palette for ocean colours accessibility Color contrast, font size, user experience, etc. ci:success CI checks succeeded cleanup & refactoring Improving our code quality editor Editor-specific features enhancement New feature or request seafaring Ships, ports, naval invasions, …
#6543 opened Sep 30, 2024 by bunnybot Loading… v1.3
ComputerPlayer: neutering AI for eliminated players ai Computer players bug Something isn't working ci:success CI checks succeeded enhancement New feature or request wincondition Win condition development & fixes
#6537 opened Sep 12, 2024 by cake-pie Loading… v1.3
WIP: merge test inputqueue changes ci:success CI checks succeeded
#6536 opened Sep 11, 2024 by bunnybot Draft
WIP: Production site input queues save compatibility ci:success CI checks succeeded economy Ware priority & transport, worker creation & assignment, requests & supplies, trading enhancement New feature or request saveloading & compatibility Map/Game saving or loading, compatibility with older versions under discussion There is no consensus about a critical point yet
#6531 opened Sep 8, 2024 by cake-pie Draft
2 of 3 tasks
v1.3
WIP: Empire balancing: Make marble a little cheaper balancing & gameplay Tribes' statistics & mechanics bug Something isn't working ci:success CI checks succeeded empire One of our tribes enhancement New feature or request under discussion There is no consensus about a critical point yet
#6530 opened Sep 7, 2024 by bunnybot Draft v1.3
Expanded dropdown and listselect types; facilitates checkmarks in show/hide menu (GH-6407) accessibility Color contrast, font size, user experience, etc. ci:success CI checks succeeded enhancement New feature or request ui User interface
#6525 opened Aug 28, 2024 by cake-pie Loading… v1.3
BuildingStatisticsMenu: Traffic statistics (GH-4266) ci:success CI checks succeeded enhancement New feature or request statistics In-game statistics windows & building labels
#6517 opened Aug 19, 2024 by cake-pie Loading… v1.3
BuildingStatisticsMenu: fix mismatched logic of update_building_list() vs init() bug Something isn't working ci:success CI checks succeeded cleanup & refactoring Improving our code quality
#6513 opened Aug 17, 2024 by cake-pie Loading… v1.3
Use silk rather than cloth for fishing nets and bows atlanteans One of our tribes balancing & gameplay Tribes' statistics & mechanics ci:success CI checks succeeded review:approve The pull request has been approved.
#6505 opened Aug 14, 2024 by cake-pie Loading…
6 of 7 tasks
v1.3
WIP: Tools for saveloading compatibility testing ci:success CI checks succeeded enhancement New feature or request saveloading & compatibility Map/Game saving or loading, compatibility with older versions testing Automated testing, unit tests, test suite.
#6497 opened Aug 10, 2024 by bunnybot Draft v1.3
Split LuaMap into smaller files ci:success CI checks succeeded cleanup & refactoring Improving our code quality
#6431 opened Apr 2, 2024 by bunnybot Loading… v1.3
Split PlayerCommand into smaller files ci:success CI checks succeeded cleanup & refactoring Improving our code quality
#6424 opened Mar 31, 2024 by bunnybot Loading… v1.3
Trading balancing & gameplay Tribes' statistics & mechanics ci:success CI checks succeeded economy Ware priority & transport, worker creation & assignment, requests & supplies, trading enhancement New feature or request tribes Buildings, wares, workers, ships, ...
#6419 opened Mar 25, 2024 by bunnybot Loading… v1.3
Update org.widelands.Widelands.appdata.xml building & packaging Building, packaging, continuous integration, appdata, cmake documentation Improvements or additions to documentation internationalization Translation system, string fixes, RTL support
#6404 opened Mar 10, 2024 by fpiesche Loading… v1.3
WIP: New maps 2024 ci:success CI checks succeeded maps Map design
#6401 opened Mar 8, 2024 by frankystone Draft v1.3
WIP: Proof of concept: Refit to warship at ports reusing expedition code (rebased) balancing & gameplay Tribes' statistics & mechanics ci:fail CI checks failed seafaring Ships, ports, naval invasions, … under discussion There is no consensus about a critical point yet
#6365 opened Feb 18, 2024 by bunnybot Loading… v1.3
WIP: Update performance helptext for farm-like buildings ci:success CI checks succeeded enhancement New feature or request help In-game/in-editor help tribes Buildings, wares, workers, ships, ...
#6362 opened Feb 15, 2024 by bunnybot Loading… v1.3
Add display selection to graphics options
#6342 opened Feb 4, 2024 by frosch123 Loading… v1.3
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