Some assets are from Unity's isometric demo project, which you can learn more about here. These include:
- Tiles (palettes, sprites, colliders, ...)
- Characters (sprites, animations, movement scripts)
- Basic setup for isometric (scene, camera)
- Can generate random square maps of variously shaped rectangular rooms (hallways, single block rooms, big chambers) connected by bridges
- This also sets up colliders so you can't walk out of the map
- Pathfinding methods to get AI characters around the map
- Some basic content for rooms (like pillars in hallways, shown below)
- Methods for creating elevated platforms and stairs, complete with colliders