libfaketime modifies the system time for a single application
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Updated
Jun 5, 2024 - C
libfaketime modifies the system time for a single application
GDI, OpenGL and Direct3D 9 re-implementation of the DirectDraw API for classic 2D games for better compatibility with Windows ME, 2000, XP, Vista, 7, 8, 10, 11, Wine (Linux/macOS/Android) and Virtual Machines
Fixes compatibility issues with older games running on Windows 10/11 by wrapping DirectX dlls. Also allows loading custom libraries with the file extension .asi into game processes.
Marker tracking using the front-facing camera of HoloLens (both 1 and 2) and Unity, with a wrapper of ARToolKit built for UWP (Windows Universal Platform)
Rust FFI wrapper for CRoaring
XUSG, XU's supreme graphics lib, is a handy wrapper currently for DirectX 12. It can be a good reference for designing your own DX12 wrapper APIs.
C Framework for OpenCL
C++ wrapper for CoreFoundation base classes.
A Discord Game SDK wrapper for Godot, written in C.
VVrap of the excellent miniaudio C audio library
C++ Framework For Fast Development: OOP wrappers and helpers for OpenCL, SQLite, Microsoft RPC API (DCE), Windows Web Services API (SOAP), Extensible Storage Engine (ESENT) and Service Broker (SQL Server). Also: garbage collection, exception handling, logging, stack tracing and command line parser. Ports available from POSIX to Windows 10 Mobile.
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