A custom 3D voxel space engine tech demo for the GameBoy Advance
-
Updated
Jun 16, 2018 - C
A custom 3D voxel space engine tech demo for the GameBoy Advance
Comanche's Voxel Space rendering algorithm written in C using SDL.
Add a description, image, and links to the voxel-space topic page so that developers can more easily learn about it.
To associate your repository with the voxel-space topic, visit your repo's landing page and select "manage topics."