TAS
A tool-assisted speedrun is a video game speedrun that has been optimized via TAS software, a special set of tools made to assist with speedrunning. These tools usually include frame advance, which can step through frames one at a time and pause gameplay, TASInput, which can send precise controller, mouse, and keyboard inputs to the game, and savestates, which can be used to return to an earlier state of gameplay to further optimize. Tool-assisted speedruns are not accepted on regular speedrun leaderboards due to the modified gameplay.
Here are 15 public repositories matching this topic...
Super Mario World scripts and documentation
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Apr 18, 2023 - Lua
A repository to be filled mainly by a lua script for Super Mario World 2: Yoshi's Island (Snes), among RAM research, glitch hunting, and whatever I find substantial enough to document.
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Feb 19, 2024 - Lua
Various scripts for TASing and research
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Apr 1, 2024 - Lua
A crappy TASing script I made.
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Dec 21, 2020 - Lua
Custom lua scaffolding project helping in TAS creation
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Feb 6, 2022 - Lua
This repository contains all my research on The Flintstones (U) for Snes, since October 4th, 2015. I'm making a TAS of it, so I'm mapping the RAM to create a lua script to help the speedrun process. Also, I'll document any mechanic aspect of the game, as well glitches I may find through the process.
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Jul 19, 2020 - Lua
Tool Assisted Superplays of Rival Schools on PSX
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Apr 24, 2023 - Lua
Tool Assisted Speedrun of Devil Dice USA on PSX
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Dec 26, 2020 - Lua
Tool Assisted Speedrun of Bust A Groove USA on PSX
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Apr 2, 2019 - Lua
A GUI tool in Lua for SM64 TASing.
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Dec 27, 2023 - Lua
State printer for Factorio TAS - designed to aid in pin-pointing issues by comparing two different state-prints using any text comparison tool
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Aug 1, 2024 - Lua
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