Open deep learning compiler stack for cpu, gpu and specialized accelerators
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Updated
Nov 22, 2024 - Python
Open deep learning compiler stack for cpu, gpu and specialized accelerators
A retargetable MLIR-based machine learning compiler and runtime toolkit.
TornadoVM: A practical and efficient heterogeneous programming framework for managed languages
Tiny C++ Software Renderer / Rasterizer, and implements OpenGL and Vulkan renderers for comparison
🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧
Clspv is a compiler for OpenCL C to Vulkan compute shaders
Cross platform shader system for HLSL, GLSL, Metal and SPIR-V.
Rust bindings for the shaderc library.
One stop shop for getting started with SPIR-V.
Tiny C++ SPIR-V virtual machine (interpreter), can be used for shader debugging. Spvm-ShaderToy simulated the runtime environment of shadertoy, and execute shader code using SPVM.
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