Realtime-CSG, CSG level editor for Unity
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Updated
Jul 18, 2024 - C#
Realtime-CSG, CSG level editor for Unity
Work in progress prototype for the Chisel Level Editor, for Unity
A tool to assist in the compiling of source engine maps
A starter kit to consolidate various tools and resources into one comprehensive package, facilitating the quick and easy creation of Quake and GoldSrc engine-based maps with just a few clicks.
Implementation of Raymarched Volumetric Fog in Unity's Universal Render Pipeline
Unity level design plugin that adds support for Quake .MAP / Half-Life .RMF / Source .VMF, Q1 HL1 .WAD textures, and .FGD export.
Free procedural level generator for unity
A helpful unity window to aid in world building / prefab organization
2D Shape Editor for Unity Editor to create complex 3D meshes out of 2D shapes with RealtimeCSG support.
Open-source Procedural Object Spawner Tool | for Unity Engine
Level Buddy add-on ported to Blender 3.0
A curated list of awesome resources and tools for game level design.
Modernized Lighting System of Unreal Gold / Tournament (1996-1999) for Unity.
Create a blueprint in Godot Engine to organize levels/rooms of a game and their interconnections. Useful for metroidvanias or non-linear games.
code and data repository for "Game Level Layout from Design Specification"
An editor plugin for Godot 4.3+ to help you with editing your 3D levels and quick prototyping. It currently only supports asset placement.
Map compile tools for the Half-Life engine
DOOM level generation using Generative Adversarial Networks
Unity creation tool, speeding up scene creation, workflows and empowering level designers.
A procedural node based tool for Unity engine
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