Realtime-CSG, CSG level editor for Unity
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Updated
Jul 18, 2024 - C#
Realtime-CSG, CSG level editor for Unity
Work in progress prototype for the Chisel Level Editor, for Unity
A tool to assist in the compiling of source engine maps
A starter kit to consolidate various tools and resources into one comprehensive package, facilitating the quick and easy creation of Quake and GoldSrc engine-based maps with just a few clicks.
Implementation of Raymarched Volumetric Fog in Unity's Universal Render Pipeline
Unity level design plugin that adds support for Quake .MAP / Half-Life .RMF / Source .VMF, Q1 HL1 .WAD textures, and .FGD export.
Free procedural level generator for unity
2D Shape Editor for Unity Editor to create complex 3D meshes out of 2D shapes with RealtimeCSG support.
A helpful unity window to aid in world building / prefab organization
Open-source Procedural Object Spawner Tool | for Unity Engine
Level Buddy add-on ported to Blender 3.0
A curated list of awesome resources and tools for game level design.
Modernized Lighting System of Unreal Gold / Tournament (1996-1999) for Unity.
Create a blueprint in Godot Engine to organize levels/rooms of a game and their interconnections. Useful for metroidvanias or non-linear games.
code and data repository for "Game Level Layout from Design Specification"
An editor plugin for Godot 4.3+ to help you with editing your 3D levels and quick prototyping. It currently only supports asset placement.
Map compile tools for the Half-Life engine
DOOM level generation using Generative Adversarial Networks
Unity creation tool, speeding up scene creation, workflows and empowering level designers.
A procedural node based tool for Unity engine
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