A high-end code editor for GameMaker: Studio, GameMaker Studio 2.x, and more!
-
Updated
Oct 31, 2024 - JavaScript
GameMaker Studio is a cross-platform game engine developed by YoYo Games. It is primarily used to make 2D games via a drag-and-drop visual programming language or a scripting language known as Game Maker Language.
A high-end code editor for GameMaker: Studio, GameMaker Studio 2.x, and more!
A feature packed and fully commented Super Mario engine for GameMaker: Studio 1.4.
Tools and apps for GameMaker development: a CLI for pipeline development, a VSCode extension for coding, and more.
💡 Simple GameMaker lighting
2D lighting system for GameMaker Studio
Source Code for a Sonic Fan Game Made in Game Maker Studio
A GameMaker demo project of shader-based postprocessing effect that emulates CRT-like retro screen.... or not, I guess.
Socket.io extension for GameMaker: Studio 2 (HTML5)
An okay color management for GameMaker implementing OKLab/OKLCH colors. Generate, convert, gamut map and mix colors properly with visually better results. Also supports RGB, HSV, HSL, Lab, LCH, and other models.
Lightweight framework for signals in GameMaker Studio 2.3+
An easy to use camera object for Gamemaker studio, with options to change game and GUI resolution independently, and upscale pixelart
Action RPG Soullike game
A library with demo projects to learn Game Maker Studio and Game Maker Language (GML)
2D/3D level editor for GameMaker: Studio 1.4
foreach() loop implementation for GameMaker 2.3 for arrays, ds_lists, ds_maps, ds_stacks, ds_queues, ds_priorities and structs
A template used for constructing games in GameMaker: Studio based on Sonic the Hedgehog titles for the Sega Genesis / Mega Drive.
gmdungeon - a dungeon template creating asset for GameMaker: Studio 1.4
Created by Mark Overmars
Released November 5, 1999