The Solar Apocalypse is a modpack focused on bringing you a reimagined and difficult experience. There are several features to enhance your experience, such as: a thirst system, a temperature system and mobs with completely new AI and full of new behaviors.
As well as focusing on difficulty, we bring all this together with a good list of mods and optimization resources that make your game weigh less and be much more efficient in performance.
These are the events that will occur in your gameplay:
- From the second day: all the blocks (water, trees, grass and others) will be burned;
- From the fourth day: all the entities exposed to the sun will be burned;
- From the fifteenth day: all the entities and blocks will be burned from layer 100 (it no longer matters whether they are exposed to the sun or not);
- Every 5 days: the sun affects more layers until it reaches layer 0 on day 100.
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This guide uses ATLauncher as an example, you may be able to do this with other launchers but the step-by-step will change. To install the modpack from source, follow these steps:
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Create an instance for Minecraft 1.xx.x with Fabric.
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Move the previously downloaded file to your instance folder.
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Go to the instance settings and then to the commands tab.
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Click on “Enable commands?” and add this command line to the pre-launch:
"$INST_JAVA" -jar packwiz-installer-bootstrap.jar https://raw.githubusercontent.com/seriousfreezing/SolarApocalypse/refs/heads/main/versions/supported/1.21.1/index.toml
(Change to the version you want.)
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Add the mods mentioned in the description to this repository folder:
./versions/supported/1.xx.x/
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You're ready to play!
If you have any problems or questions, go to the Packwiz wiki or contact them on their discord server.