Olá! Eu sou Marlon Henry Schweigert. Sou desenvolvedor Web. Eu programo sistemas web para núvem. Nas horas vagas, desenvolvo jogos para Xbox e PC 🎮.
🔭 Procurando coisas para estudar
Godot Engine – Multi-platform 2D and 3D game engine
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Facebook OAuth2 Strategy for OmniAuth
![Go Title](https://blog.Golang.org/5years/gophers5th.jpg)
I am passionate about Ruby, but its execution time compared to other languages is extremely high, especially when we want to use more complex algorithms. In general, data structures in interpreted languages become incredibly slow compared to compiled languages. Some algorithms such as ´n-body´ and ´fannkuch-redux´ [can be up to 30 times slower in Ruby than Go](https://benchmarksgame.alioth.debian.org/u64q/compare.php?lang=yarv&lang2=go). This is one of the reasons I was interested in embedding Go code in a Ruby environment.
For those who do not know how shared libraries operate, they work in a similar way as DLLs in Windows. However, they have a native code with a direct interface to the C compiler.
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