Prerequisites:
- Unreal Engine >= 4.9
git clone --recursive https://github.com/cboulay/SimpleUE4PSMove.git
Setup
- Follow the instructions here for setting up the PSMove controller to work with your PC.
- Generate the project files
- On Windows, right click on SimpleUE4PSMove.uproject and choose "Generate Visual Studio project files".
- On Mac, right click on SimpleUE4PSMove.uproject then choose Services->Generate Xcode Project
- Open the solution and build
- Change the target to UE4EditorDevelopment
- Once the project is loaded, make sure the HMD is in view of its tracker, the PSMove is in view of its tracker, and press Preview-in-VR.
Default button assignments
- Trigger generates vibration (to do: scale vibration with trigger magnitude)
- Move button resets the yaw
- Circle changes the sphere LED colour (hold still during colour calibration)