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psmoveservice/SimpleUE4PSMove

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Prerequisites:

  • Unreal Engine >= 4.9
  • git clone --recursive https://github.com/cboulay/SimpleUE4PSMove.git

Setup

  • Follow the instructions here for setting up the PSMove controller to work with your PC.
  • Generate the project files
    • On Windows, right click on SimpleUE4PSMove.uproject and choose "Generate Visual Studio project files".
    • On Mac, right click on SimpleUE4PSMove.uproject then choose Services->Generate Xcode Project
  • Open the solution and build
    • Change the target to UE4EditorDevelopment
  • Once the project is loaded, make sure the HMD is in view of its tracker, the PSMove is in view of its tracker, and press Preview-in-VR.

Default button assignments

  • Trigger generates vibration (to do: scale vibration with trigger magnitude)
  • Move button resets the yaw
  • Circle changes the sphere LED colour (hold still during colour calibration)

About

An example Unreal Engine 4 project to use my https://github.com/cboulay/psmove-ue4 plugin.

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