Modify difficulty (mostly makes it easier)#101
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cooljeanius wants to merge 2 commits intoproject-ethea:masterfrom
Open
Modify difficulty (mostly makes it easier)#101cooljeanius wants to merge 2 commits intoproject-ethea:masterfrom
cooljeanius wants to merge 2 commits intoproject-ethea:masterfrom
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cooljeanius
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Nov 23, 2023
| [message] | ||
| speaker=Elynia | ||
| message= _ "The villages where the windmillkeepers live are close nearby to the windmills, so it's no great loss." | ||
| [/message] |
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wesnoth/wesnoth#8064 is on a similar topic to these 2 lines of dialogue
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darn, link died... that must have been one of Hejnewar's issues or PRs...
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This is my AtS counterpart to project-ethea/Invasion_from_the_Unknown#93. This one comes from cooljeanius/wesnoth_mods#3 and is meant to close it. This one is somewhat simpler than the IftU one, since there are no map changes, and no new units added here. It's mostly gold/income/turns tweaks, although there are a few other changes besides those to note:
In E2S05 there are several:
Some other things to note:
{RANDOM}macro to be used inline to set values wesnoth/wesnoth#6319 because of this (I still might try ProditorMagnus's suggestion from it, though)...and... that's about it!