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pdwilso authored Jun 18, 2023
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21 changes: 21 additions & 0 deletions WebGL-Fluid-Simulation/LICENSE
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MIT License

Copyright (c) 2017 Pavel Dobryakov

Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
19 changes: 17 additions & 2 deletions WebGL-Fluid-Simulation/README.md
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# / WebGL Fluid Simulation / #
This is the full-page default WebGL Fluid Simulation.
# WebGL Fluid Simulation

[Play here](https://paveldogreat.github.io/WebGL-Fluid-Simulation/)

<img src="/screenshot.jpg?raw=true" width="880">

## References

http://developer.download.nvidia.com/books/HTML/gpugems/gpugems_ch38.html

https://github.com/mharrys/fluids-2d

https://github.com/haxiomic/GPU-Fluid-Experiments

## License

The code is available under the [MIT license](LICENSE)
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13 changes: 13 additions & 0 deletions WebGL-Fluid-Simulation/dat.gui.min.js

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224 changes: 224 additions & 0 deletions WebGL-Fluid-Simulation/index.html
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<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<meta http-equiv="Cache-Control" content="no-cache">

<meta name="viewport" content="width=device-width, initial-scale=1.0, user-scalable=no">
<meta name="apple-mobile-web-app-status-bar-style" content="black-translucent">
<meta name="apple-mobile-web-app-capable" content="yes">
<meta name="mobile-web-app-capable" content="yes">

<link rel="apple-touch-icon" href="logo.png">
<link rel="icon" href="logo.png">

<title>WebGL Fluid Simulation</title>
<meta name="description" content="A WebGL fluid simulation that works in mobile browsers.">

<meta property="og:type" content="website">
<meta property="og:title" content="Webgl Fluid Simulation">
<meta property="og:description" content="A WebGL fluid simulation that works in mobile browsers.">
<meta property="og:url" content="https://paveldogreat.github.io/WebGL-Fluid-Simulation/">
<meta property="og:image" content="https://paveldogreat.github.io/WebGL-Fluid-Simulation/logo.png">

<script type="text/javascript" src="dat.gui.min.js"></script>
<style>
@font-face {
font-family: 'iconfont';
src: url('iconfont.ttf') format('truetype');
}

* {
user-select: none;
}

html, body {
overflow: hidden;
background-color: #000;
}

body {
margin: 0;
position: fixed;
width: 100%;
height: 100%;
}

canvas {
width: 100%;
height: 100%;
}

.dg {
opacity: 0.9;
}

.dg .property-name {
overflow: visible;
}

.bigFont {
font-size: 150%;
color: #8C8C8C;
}

.cr.function.appBigFont {
font-size: 150%;
line-height: 27px;
color: #A5F8D3;
background-color: #023C40;
}

.cr.function.appBigFont .property-name {
float: none;
}

.cr.function.appBigFont .icon {
position: sticky;
bottom: 27px;
}

.icon {
font-family: 'iconfont';
font-size: 130%;
float: right;
}

.twitter:before {
content: 'a';
}

.github:before {
content: 'b';
}

.app:before {
content: 'c';
}

.discord:before {
content: 'd';
}

.promo {
display: none;
/* display: table; */
position: absolute;
top: 0;
left: 0;
width: 100%;
height: 100%;
z-index: 1;
overflow: auto;
color: lightblue;
background-color: rgba(0,0,0,0.4);
animation: promo-appear-animation 0.35s ease-out;
}

.promo-middle {
display: table-cell;
vertical-align: middle;
}

.promo-content {
width: 80vw;
height: 80vh;
max-width: 80vh;
max-height: 80vw;
margin: auto;
padding: 0;
font-size: 2.8vmax;
font-family: Futura, "Trebuchet MS", Arial, sans-serif;
text-align: center;
background-image: url("promo_back.png");
background-position: center;
background-repeat: no-repeat;
background-size: cover;
border-radius: 15px;
box-shadow: 0 4px 8px 0 rgba(0,0,0,0.2), 0 6px 20px 0 rgba(0,0,0,0.19);
}

.promo-header {
height: 10%;
padding: 2px 16px;
}

.promo-close {
width: 10%;
height: 100%;
text-align: left;
float: left;
font-size: 1.3em;
/* transition: 0.2s; */
}

.promo-close:hover {
/* transform: scale(1.25); */
cursor: pointer;
}

.promo-body {
padding: 8px 16px 16px 16px;
margin: auto;
}

.promo-body p {
margin-top: 0;
mix-blend-mode: color-dodge;
}

.link {
width: 100%;
display: inline-block;
}

.link img {
width: 100%;
}

@keyframes promo-appear-animation {
0% {
transform: scale(2.0);
opacity: 0;
}
100% {
transform: scale(1.0);
opacity: 1;
}
}
</style>
<script>
window.ga=window.ga||function(){(ga.q=ga.q||[]).push(arguments)};ga.l=+new Date;
ga('create', 'UA-105392568-1', 'auto');
ga('send', 'pageview');
</script>
<script async src="https://www.google-analytics.com/analytics.js"></script>
</head>
<body>
<canvas></canvas>

<!-- Mother of God, pls forgive me -->
<div class="promo">
<div class="promo-middle">
<div class="promo-content">
<div class="promo-header">
<span class="promo-close">&times;</span>
</div>
<div class="promo-body">
<p>Try Fluid Simulation app!</p>
<div class="links-container">
<a class="link" id="apple_link" target="_blank">
<img class="link-img" alt="Download on the App Store" src="app_badge.png"/>
</a>
<a class="link" id="google_link" target="_blank">
<img class="link-img" alt="Get it on Google Play" src="gp_badge.png"/>
</a>
</div>
</div>
</div>
</div>
</div>

<script src="./script.js"></script>
</body>
</html>
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