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You must be logged in to vote 📣 scenery/js/imports.ts and kite/js/imports.ts have been removed
breaking changeA change to SceneryStack code or tooling -
You must be logged in to vote 💬 Contributor Project 4: Develop a Glass Panel and Dialog Layer for SceneryStack’s UI Library
enhancementNew feature or request contributionRelated to how the community contributes -
You must be logged in to vote 💬 Contributor Project 3: Optimizing Shape Operations in the Kite Library
enhancementNew feature or request contributionRelated to how the community contributes -
You must be logged in to vote 💬 Contributor Project 2: Implement Accessibility View for All SceneryStack Projects
enhancementNew feature or request contributionRelated to how the community contributes -
You must be logged in to vote 💬 Contributor Project 1: Develop a Simple Accessible Game using SceneryStack
good first issueGood for newcomers contributionRelated to how the community contributes -
📣 Google Group Discussions Archive
documentationImprovements or additions to documentation -
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You must be logged in to vote 📣 December 2024 Community Meeting
meetingOverlap between community members -
You must be logged in to vote 📣 Please use grunt transpile --live (instead of --watch)
breaking changeA change to SceneryStack code or tooling -
You must be logged in to vote 📣 November 2024 Community Meeting
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You must be logged in to vote 📣 We are now using SWC for TypeScript to JavaScript transpilation
breaking changeA change to SceneryStack code or tooling -
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You must be logged in to vote 💬 'grunt create-sim' fails on Windows with "Error: spawn EINVAL"
bugSomething isn't working -
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