Mesh/UV check commands for maya
Mesh/Topology checker
General UV checker
UV overlap checker based on the Bentley–Ottmann algorithm
- Be sure to check if a mesh has no unassigned UVs, otherwise maya clashes.
C++11
>git clone https://github.com/minoue/CheckTools
>cd CheckTools
>mkdir build
>cd build
>cmake -G "Unix Makefiles" -DCMAKE_BUILD_TYPE=Release -DMAYA_VERSION=2020 -DMAYA_ROOT_DIR=path_to_maya_directory ../
>cmake --build . --config Release --target install
eg. VS2019 and Maya2020
>git clone https://github.com/minoue/CheckTools
>cd CheckTools
>mkdir build
>cd build
>cmake -G "Visual Studio 16 2019" -DMAYA_VERSION=2020 -DMAYA_ROOT_DIR="C:\Program Files\Autodesk\Maya2020" ../
>cmake --build . --config Release --target install