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Releases: michi84o/SpaceEngineersTools

v1.7.3

05 Feb 21:28
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  • Fix: ore patches were always one pixel larger than typical size (thanks to Torqs for discovering this).
  • Standard deviation for patch size can now be disabled by setting it to 0.
  • Ore patches can now have a size of up to 500 pixels.

v1.7.2

06 Jan 21:07
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Fix: The hash sign was missing in the TargetColor value of ore mappings.

v1.7.1

14 Nov 21:54
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Fix: Forgot to update the 'Type' field in the ore mappings when saving the ore redistribution setup.

v1.7

11 Nov 01:33
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Added option for creating occlusion maps. Some layout improvements on ore setup.

Version 1.3

01 Nov 11:51
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Ore inspector size can now be changed and vertical camera height adjusted. Allowing larger vein sizes in ore redistribution.

v1.2

27 Oct 13:38
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Added Ore Inspector feature. Right click on ore vein to show it in 3D.

v1.1

30 Jun 16:23
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Updated Edge Fixer code. Previous version had issues with the 8 cube corners. Added Complex Material Viewer.

v1.0

19 May 08:18
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First official version of my Space Engineers Tools collection.

Planet Creator Preview

17 Apr 17:52
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Pre-release

This is the planet generator program I used to fix the Earthlike/Alien height map files for my Tile Fix mod on Steam.
It can be used to fix other planet files.

I created a one click tool for fixing height map files from it. Please download the HeightMapEdgeFixer.zip and run the file"HeightMapEdgeFixer.exe". Follow the instructions and the height map files should be fixed.