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Added FPSLogger.setBound()

Useful when e.g. the game window is moved to another display with a different refresh rate and fps logging would return false results.

@crykn crykn added this to the 1.12.2 milestone Jul 29, 2024
@Tom-Ski Tom-Ski modified the milestones: 1.12.2, 1.12.3 Jul 30, 2024
crykn
crykn previously approved these changes Aug 3, 2024
@obigu obigu removed this from the 1.13.1 milestone Nov 12, 2024
@crykn crykn merged commit 9886f3b into libgdx:master Nov 14, 2024
obigu pushed a commit to melvilpf/libgdx that referenced this pull request Nov 21, 2024
@TCreutzenberg TCreutzenberg deleted the feature/fpsLoggerSetBound branch January 5, 2025 14:21
wheelergames pushed a commit to wheelergames/libgdx that referenced this pull request Oct 6, 2025
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5 participants