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This repository has been archived by the owner on Mar 22, 2022. It is now read-only.

Archive of my old games that are based on Xai Game Engine, and the engine itself

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kamil-sita/xge-games-archive

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About this repository

This repository contains small, mostly unfinished games that I have created around 2018 that use Xai Game Engine, and the engine itself. In the first games the engine is hardcoded, as it was created via evolution process.

Xai Game Engine

XGE is a very simple object oriented game engine. Main concepts include:

  • inheritable GameObject class
  • changeable stages
  • constant size list (!) of game objects per stage. You cannot change this list while the stage is running
  • various bugs and stupid decisions
  • semi rushed code

Games included

  1. Space-Invader-Clone The reason why this engine exists. Shoot asteroids until they die. Space Invader Clone Screenshot

  2. Floodtown 0.1 (bin not included, only source) My Ludum Dare 42 entry. Min-maxing game placed in town that runs out of space.

  3. Floodtown 0.2 Improved version of Floodtown 0.2. Balance changes, bugfixes, tutorial, split between engine part and game part. Floodtown 0.2 Screenshot

  4. Warpaint Simple rock-paper-scissors-like game in which you are producing tanks that fight enemy tanks. No end-goal. Warpaint Screenshot

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Archive of my old games that are based on Xai Game Engine, and the engine itself

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