This repository contains small, mostly unfinished games that I have created around 2018 that use Xai Game Engine, and the engine itself. In the first games the engine is hardcoded, as it was created via evolution process.
XGE is a very simple object oriented game engine. Main concepts include:
- inheritable GameObject class
- changeable stages
- constant size list (!) of game objects per stage. You cannot change this list while the stage is running
- various bugs and stupid decisions
- semi rushed code
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Space-Invader-Clone The reason why this engine exists. Shoot asteroids until they die.
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Floodtown 0.1 (bin not included, only source) My Ludum Dare 42 entry. Min-maxing game placed in town that runs out of space.
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Floodtown 0.2 Improved version of Floodtown 0.2. Balance changes, bugfixes, tutorial, split between engine part and game part.
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Warpaint Simple rock-paper-scissors-like game in which you are producing tanks that fight enemy tanks. No end-goal.