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Using EEP mode
  1. Compile the compiler (instructions assume macOS with clang & CMake installed)
mkdir build
cd build

cmake -DCMAKE_BUILD_TYPE=debug .. && cmake --build .
cd ..
  1. The compiler binary will now be build/jcc
  2. Run the compiler with -Teep flag on your file, e.g ./LOCATION_OF_JCC/build/jcc -Teep -Lasm mul.c - the -Lasm flag will print out the EEP assembly as well
  3. It will output a file next to it suffixed by .obj which will be your EEP assembly
  4. Rename this from .c.obj to .ram and then you can import it into Issie

jcc

JCC is designed to be a pure C11 (no dependencies) C11/C18/C23 compiler.

Is it sound?

No, it is text based

Design

  • Preprocessor
    • Runs before anything else
    • In the future, we could consider instead streaming tokens from preproc -> lexer for efficiency
    • Code is preproc.h and preproc.c
  • Frontend - Lexer + Parser
    • These work in lockstep (tokens are provided on-demand by the lexer), and build the AST
    • It is a very loose and untyped AST, to try and parse as many programs as possible, with little verification
    • Lexing code is lex.h and lex.c
    • Parsing code is parse.h and parse.c
  • Semantic analysis - Typecheck
    • Builds a typed AST from the parser output
    • Performs most validation (are types correct, do variables exist, etc)
    • Parsing code is typechk.h and typechk.c
  • Intermediate Representations and passes
    • All code located in the ir folder
    • IR representation structs and helper methods are in ir/ir.h and ir/ir.c
    • Pretty-printing functionality is in ir/prettyprint.h and ir/prettyprint.c
      • This also includes graph-building functionality with graphviz
    • IR building
      • This stage converts the AST into an SSA IR form
      • It assumes the AST is entirely valid and well-typed
      • Code is ir/build.h and ir/build.c
    • Lowering
      • Firstly, global lowering is performed. This lowers certain operations that are lowered on all platforms
        • E.g br.switchs are converted into a series of if-elses, and loadglb/storeglb operations are transformed to loadaddr/storeaddr
      • This converts the IR into the platform-native form
      • Then, per-target lowering occurs
        • For example, AArch64 has no % instr, so x = a % b is converted to c = a / b; x = a - (c * b)
      • The code for lowering is within the appropriate backend folders
  • Code Generation
    • Converts the IR into a list of 1:1 machine code instructions
    • These are all target specific
  • Emitting
    • Actually emits the instructions from code generation into memory
  • Object file building
  • Linking
    • Links using the platform linker
    • Effectively just runs the linker as one would from the command line
    • Code is link.h and link.c

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