- 🎨 Freelance Digital Artist and 2D Graphics Rigger
- 🕊️ More than half a decade of experience in digital art & media
- 🛠️ 2 years of rigging with Spine2D, DragonBones, and Adobe After Effects
- 🖌️ Contributor to various fanzines and indie creative projects
- 💻 Software Engineering student — specializing in backend (but I’m cool with fullstack!)
- 🧠 Enthusiast of Agile methodologies and the SCRUM framework
- 🤖 Passionate about LLMs, deep learning, and systems that feel alive!
🖼️ Click to view portfolio links
- 🎨 Art Portfolio: (WIP)
- 🧩 Rigging Portfolio: (WIP)
- 💻 Developer Portfolio: (WIP)
👩💻 Click to expand
- TypeScript, Java
- React, Vite, Next.js (with backend emphasis)
- Prisma ORM, Mongoose, GORM, Hibernate
- PostgreSQL, MongoDB, and SQL databases
- Node.js with Express | experience with Spring Boot and Gin
- Advanced use of Clip Studio Paint, Adobe Photoshop
- 2D Animation in Photoshop, CSP
- Vector design with Adobe Illustrator
- Rigging in DragonBones Pro and Spine2D
- Pygame for early-stage game logic
- PixiJS, Godot, PhaserJS for web & engine-based games
- Canvas animation with HTML5



