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ABCustomUINavigationController

Class inherate from UINavigationController for overwrite push and pop methods in order to create new transition effects. Actually we have been implemented two transition animations:

SquaresFlip

The screen is split in squares and change every one for the new controller rotating it. It has two animation variation:

  • Randomly
  • Horizontally

Cube effect

The views are showns in differents cube's faces. It has two animation variation:

  • Horizontal
  • vertical

Use

For using that component you only have to copy the SquaresFlipNavigation folder into your project and create the navigation controller as:

import "FlipSquaresNavigationController.h"
[[FlipSquaresNavigationController alloc] initWithRootViewController:self.viewController];

or

#import "CubeNavigationController.h"
[[CubeNavigationController alloc] initWithRootViewController:self.viewController];

and pushing and pop normally with navigation methods:

- (void)pushViewController:(UIViewController *)viewController animated:(BOOL)animated
- (UIViewController *)popViewControllerAnimated:(BOOL)animated
- (NSArray *)popToRootViewControllerAnimated:(BOOL)animated
- (NSArray *)popToViewController:(UIViewController *)viewController animated:(BOOL)animated

It works with every screen size in iPhone and iPad. Also it supports rotations. And it supports Statusbar, NavigationBar and NavigationToolbar.

Requirements

This component need these two frameworks to work:

  • QuartCore.framework
  • CoreGraphic.framework

Examples

SquaresFlip

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Cube

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Custom UINavigationController. SquaresFlips and Cube effects

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