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ISV Questionaire
Corentin Wallez edited this page May 3, 2021
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Here is a list of questions for feedback from ISV after the first round of API evaluation:
- is it OK to require the
storeOp
in every attachment? #1376 - is it OK that we auto-synchronize between dispatches in a single
GPUComputePass
? - are implicit pipeline layouts useful?
- how useful are copies from a buffer to itself (disjoint of course)?
- is it useful or confusing to call
getCurrentTexture()
multiple times per frame? - how much are the
GPURenderBundle
useful? - what are the pain points when migrating from WebGL?
- in particular would any mechanism help convert stateful WebGL code to pipeline-creating code?