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Issues: goldfire/howler.js
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Sound does not Play when Used with VoiceOver/Audio Ducking Mode on iOS 18 or Later
bug
#1744
opened Nov 25, 2024 by
naokiluca
when the audio is loaded and playing, the loaderror callback triggered
bug
#1738
opened Sep 14, 2024 by
momobutong
Unload not releasing memory, leaks reported by MemLab
bug
#1731
opened Jul 17, 2024 by
mariojankovic
Loading audio-only mp4 files via url works, but loading them via data uri doesn't.
bug
#1730
opened Jul 6, 2024 by
NotLazy
Audio is not playing when I phone goes to sleep mode.
bug
#1716
opened Apr 19, 2024 by
sureshbehera6123
On Safari, no error is triggered in case of a corrupted file
bug
#1712
opened Mar 27, 2024 by
generalentropy
How to differentiate between a sound already played or about to be played based on soundID params?
bug
#1709
opened Feb 16, 2024 by
bundely
Seamlessly play multiple sprites one after another with the howler.js library
feature
#1704
opened Jan 29, 2024 by
musaev-haybulla
Howler gets in interrupted state after minimized and opened again iOS
bug
#1702
opened Jan 22, 2024 by
asenvolev
When looping, playback position value is sometimes beyond the audio file's duration
bug
#1696
opened Nov 25, 2023 by
gregsadetsky
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