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Issues list

DX12 textureLoad from a Stencil8 value in GREEN channel instead of RED api: dx12 Issues with DX12 or DXGI type: bug Something isn't working
#6620 opened Nov 26, 2024 by jbatez
Handle 2024-08 spec. renames in image copy APIs kind: refactor Making existing function faster or nicer
#6617 opened Nov 25, 2024 by ErichDonGubler
1-component ({s,u}{int,norm}{8,16}, float16) and unorm8x4-bgra vertex formats are missing area: cts Issues stemming from the WebGPU Conformance Test Suite area: ecosystem Help the connected projects grow and prosper type: enhancement New feature or request
#6614 opened Nov 25, 2024 by ErichDonGubler
[glsl-in] Outputs a lot of unnecessary temporaries area: naga front-end lang: GLSL OpenGL Shading Language naga Shader Translator
#6602 opened Nov 24, 2024 by magcius
GLSL Memory Qualifier Storage Access parsing is probably incorrect area: naga front-end lang: GLSL OpenGL Shading Language naga Shader Translator type: bug Something isn't working
#6601 opened Nov 24, 2024 by atlv24
Strange usage of TextureFormatFeatureFlags::STORAGE_READ_WRITE area: validation Issues related to validation, diagnostics, and error handling type: bug Something isn't working
#6599 opened Nov 24, 2024 by atlv24
[glsl-in] Incorrect array index calculation area: naga back-end Outputs of naga shader conversion lang: GLSL OpenGL Shading Language naga Shader Translator type: bug Something isn't working
#6596 opened Nov 23, 2024 by magcius
Shader preemption
#6581 opened Nov 21, 2024 by DemiMarie
WeakVec should consider using Vec::swap_remove instead of a freelist good first issue Good for newcomers kind: refactor Making existing function faster or nicer
#6580 opened Nov 21, 2024 by jimblandy
[naga] Prove to downstream shader compilers that loops terminate area: naga back-end Outputs of naga shader conversion naga Shader Translator
#6572 opened Nov 20, 2024 by teoxoy
4 tasks
[naga] Translate bools in the workgroup address space to u32s area: naga back-end Outputs of naga shader conversion naga Shader Translator
#6570 opened Nov 20, 2024 by teoxoy
Regression: wgpu 23 adds extra dispatch on Vulkan for indirect buffer copy, breaks binding reuse area: performance How fast things go area: validation Issues related to validation, diagnostics, and error handling
#6567 opened Nov 18, 2024 by djeedai
Vulkan confused by push_constants binding with separate FRAGMENT and VERTEX stages area: validation Issues related to validation, diagnostics, and error handling
#6562 opened Nov 16, 2024 by fyellin
DarthShader fuzzing on bare hardware
#6561 opened Nov 16, 2024 by DemiMarie
RenderPass.setPushConstant broken on Dx12 area: naga back-end Outputs of naga shader conversion lang: HLSL D3D Shading Language naga Shader Translator type: bug Something isn't working
#6558 opened Nov 16, 2024 by fyellin
Implement float32-blendable device feature area: ecosystem Help the connected projects grow and prosper type: enhancement New feature or request
#6555 opened Nov 15, 2024 by ErichDonGubler
wgpu-core relies on undocumented properties of wgpu-hal's GL backend when targeting WebGL area: api Issues related to API surface area: documentation Documentation for crate items, public or private type: enhancement New feature or request
#6538 opened Nov 13, 2024 by teoxoy
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