一种很奇妙定位到比特位上位操作的方法值到我们学习
/* Get current values */
// 这里有一个定义就是 什么要 >> 是3 �->>> 它是一个字节8个比特位, 一个数组向右移动三个比特位就 大约定位到8个比特位上了, 再使用低三位定位到8个比特位中具体的的比特位上是不是好完美啊
byte = bitoffset >> 3; // 例子: 53 --> 0011 0101 => 0000 0011
byteval = ((uint8_t*)o->ptr)[byte];
bit = 7 - (bitoffset & 0x7); // 底的3位拿到 ->
bitval = byteval & (1 << bit); // 0001 ====> 1000, 0100, 0010
/* Update byte with new bit value and return original value */
byteval &= ~(1 << bit);
byteval |= ((on & 0x1) << bit);
((uint8_t*)o->ptr)[byte] = byteval;
- 查表法
- 汉明重量(28byte) hamming weight算法
/* Count number of bits set in the binary array pointed by 's' and long
* 'count' bytes. The implementation of this function is required to
* work with a input string length up to 512 MB. */
size_t redisPopcount(void *s, long count) {
size_t bits = 0;
unsigned char *p = s;
uint32_t *p4;
/**
* 这边8个比特位对应"1"个数罗列出来了 char = > 256 使用空间换时间的做法
*/
static const unsigned char bitsinbyte[256] = {0,1,1,2,1,2,2,3,1,2,2,3,2,3,3,4,1,2,2,3,2,3,3,4,2,3,3,4,3,4,4,5,1,2,2,3,2,3,3,4,2,3,3,4,3,4,4,5,2,3,3,4,3,4,4,5,3,4,4,5,4,5,5,6,1,2,2,3,2,3,3,4,2,3,3,4,3,4,4,5,2,3,3,4,3,4,4,5,3,4,4,5,4,5,5,6,2,3,3,4,3,4,4,5,3,4,4,5,4,5,5,6,3,4,4,5,4,5,5,6,4,5,5,6,5,6,6,7,1,2,2,3,2,3,3,4,2,3,3,4,3,4,4,5,2,3,3,4,3,4,4,5,3,4,4,5,4,5,5,6,2,3,3,4,3,4,4,5,3,4,4,5,4,5,5,6,3,4,4,5,4,5,5,6,4,5,5,6,5,6,6,7,2,3,3,4,3,4,4,5,3,4,4,5,4,5,5,6,3,4,4,5,4,5,5,6,4,5,5,6,5,6,6,7,3,4,4,5,4,5,5,6,4,5,5,6,5,6,6,7,4,5,5,6,5,6,6,7,5,6,6,7,6,7,7,8};
/* Count initial bytes not aligned to 32 bit. */
while((unsigned long)p & 3 && count) {
bits += bitsinbyte[*p++];
count--;
}
/* Count bits 28 bytes at a time */
p4 = (uint32_t*)p;
while(count>=28) {
uint32_t aux1, aux2, aux3, aux4, aux5, aux6, aux7;
aux1 = *p4++;
aux2 = *p4++;
aux3 = *p4++;
aux4 = *p4++;
aux5 = *p4++;
aux6 = *p4++;
aux7 = *p4++;
count -= 28;
aux1 = aux1 - ((aux1 >> 1) & 0x55555555);
aux1 = (aux1 & 0x33333333) + ((aux1 >> 2) & 0x33333333);
aux2 = aux2 - ((aux2 >> 1) & 0x55555555);
aux2 = (aux2 & 0x33333333) + ((aux2 >> 2) & 0x33333333);
aux3 = aux3 - ((aux3 >> 1) & 0x55555555);
aux3 = (aux3 & 0x33333333) + ((aux3 >> 2) & 0x33333333);
aux4 = aux4 - ((aux4 >> 1) & 0x55555555);
aux4 = (aux4 & 0x33333333) + ((aux4 >> 2) & 0x33333333);
aux5 = aux5 - ((aux5 >> 1) & 0x55555555);
aux5 = (aux5 & 0x33333333) + ((aux5 >> 2) & 0x33333333);
aux6 = aux6 - ((aux6 >> 1) & 0x55555555);
aux6 = (aux6 & 0x33333333) + ((aux6 >> 2) & 0x33333333);
aux7 = aux7 - ((aux7 >> 1) & 0x55555555);
aux7 = (aux7 & 0x33333333) + ((aux7 >> 2) & 0x33333333);
bits += ((((aux1 + (aux1 >> 4)) & 0x0F0F0F0F) +
((aux2 + (aux2 >> 4)) & 0x0F0F0F0F) +
((aux3 + (aux3 >> 4)) & 0x0F0F0F0F) +
((aux4 + (aux4 >> 4)) & 0x0F0F0F0F) +
((aux5 + (aux5 >> 4)) & 0x0F0F0F0F) +
((aux6 + (aux6 >> 4)) & 0x0F0F0F0F) +
((aux7 + (aux7 >> 4)) & 0x0F0F0F0F))* 0x01010101) >> 24;
}
/* Count the remaining bytes. */
p = (unsigned char*)p4;
while(count--)
{
bits += bitsinbyte[*p++];
}
return bits;
}