- 🔭 I used to work as a Generalist Programmer at BBI during 2021-2022 and worked on Minecraft Legends
- 🎮 I am a fan of Dwarf Fortress, and I am creating my own simulation game Deep Dive!
- 🌱 I’m currently learning CG concept design from CGPB -> learning to use RenderMan to build custom CGI pipeline
- 🚀 I am also working on some cool concept software called "Parcel" (now available as Expresso) (Nowadays I recommend just using Pure instead)
- 🌎 The latest mega-project I am working on (besides the long-term mysterious Project Nine) is called "The Matrix"
- 🧡 My favorite programming languages (among others) are: C#, C++, Prolog, Elixir, Lua and now (2024) Java!
- 🤔 I’m looking for help with developing a new scripting language (
FormlessNope, let's do Pure instead😆) - 👯 And to carry on my semi-finished work on Somewhere (maybe Somewhere 2)
- 💬 Ask me about anything!
- 📫 How to reach me: [email protected]
- ⚡ Fun fact: I am not religious but I am deeply spiritual
- 🧘♀️ Another fun fact: Experimenting with lucid dreams💤
🏯
When I am doing programming: I want to be God.
🏰 Code Architect
-
Ontario Teachers' Pension Plan
- Toronto
- https://www.totalimagine.com
Highlights
- Pro
Pinned Loading
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Charles-Zhang-Somewhere/Somewhere
Charles-Zhang-Somewhere/Somewhere Public archiveA tag based file management system.
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NodeEditor
NodeEditor Public archiveA 3D node-based scene editor for journals and notes, written in C++ and OpenGL.
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