A boilerplate for building web projects with Gulp. Uses Gulp 4.x.
IMPORTANT: This project is no longer maintained, and is offered as-is. It is strongly recommended that you instead use my Build Tool Boilerplate.
Features
- Concatenate, minify, and lint JavaScript.
- Compile, minify, autoprefix, and lint Sass.
- Optimize SVGs.
- Copy static files and folders into your
dist
directory. - Automatically add headers and project details to JS and CSS files.
- Create polyfilled and non-polyfilled versions of JS files.
- Watch for file changes, and automatically recompile build and reload webpages.
Gulp Boilerplate makes it easy to turn features on and off, so you can reuse it for all of your projects without having to delete or modify tasks.
Note: if you've previously installed Gulp globally, run npm rm --global gulp
to remove it. Details here.
Make sure these are installed first.
- Node.js
- Gulp Command Line Utility
npm install --global gulp-cli
- In bash/terminal/command line,
cd
into your project directory. - Run
npm install
to install required files and dependencies. - When it's done installing, run one of the task runners to get going:
gulp
manually compiles files.gulp watch
automatically compiles files and applies changes using BrowserSync when you make changes to your source files.
Try it out. After installing, run gulp
to compile some test files into the dist
directory. Or, run gulp watch
and make some changes to see them recompile automatically.
Add your source files to the appropriate src
subdirectories. Gulp will process and and compile them into dist
.
- JavaScript files in the
src/js
directory will be compiled todist/js
. Files in subdirectories under thejs
folder will be concatenated. For example, files injs/detects
will compile intodetects.js
. - Files in the
src/sass
directory will be compiled todist/css
. - SVG files placed in the
src/svg
directory will be optimized with SVGO and compiled intodist/svg
. - Files and folders placed in the
copy
directory will be copied as-is into thedist
directory.
The package.json
file holds all of the details about your project.
Some information is automatically pulled in from it and added to a header that's injected into the top of your JavaScript and CSS files.
{
"name": "project-name",
"version": "0.0.1",
"description": "A description for your project.",
"main": "./dist/your-main-js-file.js",
"author": {
"name": "YOUR NAME",
"url": "http://link-to-your-website.com"
},
"license": "MIT",
"repository": {
"type": "git",
"url": "http://link-to-your-git-repo.com"
},
"devDependencies": {}
}
Note: devDependencies
are the dependencies Gulp uses. Don't change these or you'll break things. If any of the other fields are removed, make sure to remove reference to them in the Header (under var banner
in gulpfile.js
) or gulp watch
won't run.
Put your JavaScript files in the src/js
directory.
Files placed directly in the js
folder will compile directly to dist/js
as both minified and unminified files. Files placed in subdirectories under src/js
will also be concatenated into a single file. For example, files in js/detects
will compile into detects.js
.
A note about polyfills: In subdirectories that contain files with the .polyfill.js
suffix (for example, _matches.polyfill.js
), two versions will be created: one with the polyfill files, and one without.
Put your Sass files in the src/sass
directory.
Gulp generates minified and unminified CSS files. It also includes autoprefixer, which adds vendor prefixes for you.
Place SVG files in the src/svg
directory.
SVG files will be optimized with SVGO and compiled into dist/svg
.
Files and folders placed in the src/copy
directory will be copied as-is into dist
.
This is a great place to put HTML files, images, and pre-compiled assets.
Gulp Boilerplate makes it easy to customize for projects without having to delete or modify tasks.
Options and settings are located at the top of the gulpfile.js
.
Set features under the settings
variable to true
to turn them on (default), and false
to turn them off.
/**
* Settings
* Turn on/off build features
*/
var settings = {
clean: true,
scripts: true,
polyfills: true,
styles: true,
svgs: true,
copy: true,
reload: true
};
Adjust the input
and output
paths for all of the Gulp tasks under the paths
variable. Paths are relative to the root project folder.
/**
* Paths to project folders
*/
var paths = {
input: 'src/',
output: 'dist/',
scripts: {
input: 'src/js/*',
// polyfills: '!src/js/*.polyfill.js',
polyfills: '.polyfill.js',
output: 'dist/js/'
},
styles: {
input: 'src/sass/**/*.{scss,sass}',
output: 'dist/css/'
},
svgs: {
input: 'src/svg/*.svg',
output: 'dist/svg/'
},
copy: {
input: 'src/copy/*',
output: 'dist/'
},
reload: './dist/'
};
Gulp auto-injects a header into all of your JavaScript and CSS files with details from your package.json
file.
You can change what's included under the banner
variable.
/**
* Template for banner to add to file headers
*/
var banner = {
full:
'/*!\n' +
' * <%= package.name %> v<%= package.version %>\n' +
' * <%= package.description %>\n' +
' * (c) ' + new Date().getFullYear() + ' <%= package.author.name %>\n' +
' * <%= package.license %> License\n' +
' * <%= package.repository.url %>\n' +
' */\n\n',
min:
'/*!' +
' <%= package.name %> v<%= package.version %>' +
' | (c) ' + new Date().getFullYear() + ' <%= package.author.name %>' +
' | <%= package.license %> License' +
' | <%= package.repository.url %>' +
' */\n'
};
The code is available under the MIT License.