Querying a Tribes 2 server actually requires sending 2 different packets to the server where the first byte is denoting the type of information we're asking for. The first is called the info
packet which doesnt contain much more then the server name. The second is called the status
packet which contains all the meat and potatoes.
The T2ServerQuery.query/3
function makes requests for both info
and status
and combines them into a single response for easy consumption.
The package can be installed by adding t2_server_query
to your list of dependencies in mix.exs
:
def deps do
[
{:t2_server_query, "~> 0.1.3"}
]
end
# T2ServerQuery.query("35.239.88.241", port // 28_000, timeout // 3_500)
T2ServerQuery.query("35.239.88.241")
{:ok,
%T2ServerQuery.QueryResult{
bot_count: 0,
game_type: "Classic",
map_name: "Canker",
max_player_count: 64,
mission_type: "LakRabbit",
player_count: 0,
players: [%{}],
server_description: "Celebrating 20 Years of Tribes2! More information in Discord. <a:playt2.com/discord>playt2.com/discord</a>",
server_name: "Discord PUB",
server_status: :online,
team_count: 1,
teams: [%{name: "Storm", score: 0}]
}}
The docs can be found at https://hexdocs.pm/t2_server_query.
Documentation has been generated with ExDoc and published on HexDocs.