Embedding native windows & components directly into Flutter window.
Video showing a Flutter Windows app running with embedded webview & VLC using flutter_native_view.
Notice how AppBar
is on-top of the the native surfaces & both native surfaces scroll perfectly.
flutter_native_view.mp4
[slight lag & delay can be observed due to screen recording. the actual experience is very seamless]
Try running the example application by cloning the repository.
You may sponsor this project's future development & research at:
- GitHub Sponsors (monthly-recurring)
- PayPal (one-time)
It'll be a great motivation for me to continue.
- Ahmad Arif Aulia Sutarman • 20$ • one-time
This setup only uses Win32 APIs & no texture, intermediate buffers or copying of pixel buffers. Thus, it is very performant.
A Flutter plugin / Win32 setup to embed other native Windows (HWND
on Windows) into Flutter window.
Current API design allows to embed any arbitrary HWND
completely from Dart as a Widget
. This can be a good choice when client code wants to embed any third-party window (which is already opened) into the Flutter window.
However, this is not ideal in most cases, because there is almost no point of embedding a window without having a programmatic control to it (via some API).
On the other hand, a window created by the client code itself e.g. a webview instance window or a video-output window etc. (on which the client code has full programmatic control) will be an ideal window to embed, in that case:
- If client code decides to create an
HWND
through platform channel interface, they can use the setup present incore
to embed a window (or send back theHWND
asint64_t
to the plugin throught Dart). - Since
dart:ffi
is very capable now, one can pass theHWND
directly asint
of the window they created usingdart:ffi
orpackage:win32
through existing plugin API to embed it.
In future, I will create natively rendered, performant & less-bundle-sized webview & video playback plugins, if I get enough community support. Currently I'm only targetting Windows to limit the scope of work, though I plan for Linux support at some point.
Add following lines to your windows/runner/main.cpp
file:
#include <flutter/dart_project.h>
#include <flutter/flutter_view_controller.h>
#include <windows.h>
+ #include "flutter_native_view/flutter_native_view_plugin.h"
#include "flutter_window.h"
#include "utils.h"
window.SetQuitOnClose(true);
+ flutternativeview::NativeViewContainer::GetInstance()->Create();
::MSG msg;
while (::GetMessage(&msg, nullptr, 0, 0)) {
::TranslateMessage(&msg);
::DispatchMessage(&msg);
}
Future<void> main() async {
WidgetsFlutterBinding.ensureInitialized();
/// Initialize.
await FlutterNativeView.ensureInitialized();
runApp(const MyApp());
}
class _MyAppState extends State<MyApp> {
/// Create a [NativeViewController].
final controller = NativeViewController(
/// Using [FindWindow] from `package:win32` to retrieve `HWND` as [int].
handle: FindWindow(nullptr, 'VLC Media Player'.toNativeUtf16()),
/// Make the [NativeView] interactable.
hitTestBehavior: HitTestBehavior.translucent,
);
@override
Widget build(BuildContext context) {
return MaterialApp(
home: Scaffold(
body: Center(
child: Padding(
padding: const EdgeInsets.all(24.0),
child: Stack(
children: [
LayoutBuilder(
/// Create a [NativeView].
builder: (context, constraints) => NativeView(
/// Pass [NativeViewController] to render the window.
controller: controller,
width: constraints.maxWidth,
height: constraints.maxHeight,
),
),
Padding(
padding: const EdgeInsets.all(16.0),
child: FloatingActionButton(
onPressed: () {},
child: const Icon(Icons.edit),
),
),
],
),
),
),
),
),
);
}
}
controller.dispose();
- Placement of other Flutter
Widget
s on top of theNativeView
. - Multiple instances of
NativeView
. - Window movement handling &
NativeView
s positioning. - Window resize handling &
NativeView
s sizing. - Windows 10 & higher support.
- Proper disposing of
HWND
and instances. - Semi transparent
Widget
s on top ofNativeView
. - Placement of
NativeView
s inside scrollables likeListView
s. - [UNSTABLE] Customizable hit-test i.e. optional interactability with the
NativeView
s.
- Stable support for interactability with the
NativeView
s [maybe switching to programmatic approach]. - Support for older Windows versions.
- Defining z-order for each
NativeViewController
. - Finalized API.
- General stability.
Absence of official Platform View APIs in Flutter for Windows, Linux & macOS.
The plugin currently works on following platforms:
Platform | State |
---|---|
Windows | Working |
I plan to add Linux support soon. For now, limiting the scope of work to just Windows.
MIT License
Copyright (C) 2022, Hitesh Kumar Saini <[email protected]>