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Operating system course. Implementation of basic features like : 1. I/O (console) 2. Threads (stack allocation, multithreading) 3. Processes (fork + exec, paging) 4. Synchronization (locks, semaphores, conditions) 5. Syscalls (exit, wait, threads and processes management, user-space synchronization) All of our modifications are between `CHANGED` ifdef. Our implementations are documented and critisized in the `rendu` folder (in french). -------------------------- This README file describes the Nachos release. Comments, questions, and bug reports are always welcome, and can be directed to [email protected] (for now, an alias to just me, Tom Anderson), or to the alt.os.nachos newsgroup. Nachos is instructional software for teaching undergraduate, and potentially graduate, level operating systems courses. The Nachos distribution comes with: an overview paper simple baseline code for a working operating system a simulator for a generic personal computer/workstation sample assignments a C++ primer (Nachos is written in an easy-to-learn subset of C++, and the primer helps teach C programmers our subset) The assignments illustrate and explore all areas of modern operating systems, including threads and concurrency, multiprogramming, system calls, virtual memory, software-loaded TLB's, file systems, network protocols, remote procedure call, and distributed systems. The most up to date version of nachos is linked to the file called, nachos.tar.Z. On Jan. 20, 1993, this version was nachos-3.1.tar.Z, but it will be periodically updated as bugs are fixed and features added. REMEMBER TO TURN BINARY MODE ON WHEN RETRIEVING .Z FILES. To get started, you should: 1. use ftp to fetch the nachos.tar.Z file (turning on binary mode first) 2. uncompress nachos.tar.Z 3. tar -xf nachos.tar 4. lpr nachos.ps -- print out the paper describing nachos 5. lpr doc/*.ps -- print out the sample assignments 6. cd code; make print -- print out the nachos source code 7. cd code/c++example; lpr *.ps *.h *.cc -- print out C++ primer 8. if you have no DEC MIPS workstations available at your site, you will need to install the gcc cross-compiler on your system. See the instructions at the end of this file. 9. edit code/Makefile.dep to specify host machine type if cross-compiling (cf. step 8) you also need to: edit code/test/Makefile and code/bin/Makefile 10. cd code; make all -- compile nachos source code Version 3 has been used for a semester at Berkeley by over a hundred students, so most of the bugs are out of the system. However, there are likely to be some remaining problems; if you find these, please send e-mail to [email protected] (particularly if you have a fix :-). At present, Nachos runs on several platforms, including: DEC MIPS, running Ultrix SUN SPARCstations (only tested on SunOS, not Solaris, though) HP PA-RISC, running HP-UX 386 boxes, running 386BSD UNIX or FreeBSD Notably we do not currently support: PC Windows Macintosh non-SPARC SUN workstations However, PC and Macintosh support is under development. The main change that you need to make to support another platform is an implementation of the low-level machine-dependent context switch code, in threads/switch.s. Several example architectures are now supported in switch.s. The basic Nachos system was written for a MIPS workstation. It has been ported to other platforms, but as of now, there are a few gotchas. The Nachos kernel and machine simulator run directly on the host machine, but user-level programs running on top of Nachos are simulated instruction-by- instruction. The simulator assumes MIPS object code, in little endian format. It would take much more work to complete the port and change the CPU simulator to simulate other instruction sets (although this is under investigation). Keeping the MIPS CPU causes a few problems: 1) You have to generate user-level code for the simulated machine. If you have a heterogeneous environment with some MIPS and non-MIPS workstations, this isn't so hard -- students only need to compile a few small user programs. But if you only have non-MIPS machines, you need to get gcc to cross-compile to the DEC MIPS. Gcc only recently has been fixed to support this, and the instructions for how to do this are listed below. If you are unable to get the cross-compiler to work, do not despair. The distribution comes with a few simple user programs (pre-compiled to MIPS object code) that students can use to test out Nachos kernel services. 2) The Nachos kernel runs runs native mode while the user programs runs on the simulated CPU. This is a little weird on the non-MIPS workstations because the user programs are using little endian (typically) and the kernel is using big endian. Some information (such as the argv[] array) that is passed between the kernel and the user though user memory must be byte swapped. (Unfortunately, this isn't as easy to fix as simply cross-compiling to the SGI MIPS, which is big endian; in a few places, the simulation assumes little endian format. We're working on fixing this.) The end of this file contains the procedure for constructing a cross-compiler to the MIPS, using the gcc toolkit. Version 3.1 Release Notes -------------------------- Primarily, fixed up problems with cross-compiled environment. Version 3 Release Notes ----------------------- Note that version 2 is still available, in ftp.cs.berkeley.edu:ucb/nachos/version2 There are several major changes for version 3, relative to earlier versions: 1. Extensive comments. All procedures and data structures now have commented explanations. Hopefully, this will help make it easier for students (and professors) to read and understand the baseline system. In writing the comments, I realized that we continue to lack an "overall" roadmap to the system; Nachos deals with conceptually hard issues in a bunch of places in the code, and I think students would find a roadmap helpful. I am plotting how to do this; for now, my apologies for anything that seems unduly complex and opaque. Any suggestions for places that need better explanations are welcome. 2. Modifications to improve portability, along with ports to several more platforms. All machine dependencies are now isolated into only a few locations (primarily, switch.h/switch.s, and sysdep.h/sysdep.cc), making it much easier to port Nachos to new platforms. This is evidenced by the fact that the HP PA-RISC and 386UNIX ports were each completed in a few days worth of concentrated effort. There is now a common code base, so the separate code base for SPARCs in Version 2 is no longer needed. 3. The directory structure has been simplified and made more generic. Instead of directories named for the assignments that I give, I have named them after topic areas: threads, userprog, vm, filesys, and network. Each represents a single assignment, but there is a large amount of flexibility now in choosing the order to cover these topics. Here is the dependency graph: threads -> userprog -> vm -> filesys -> network In other words, all other assignments rely on you covering threads first, but the next assignment after that could be either multiprogramming, the file system, or network support. The only other constraint is that the virtual memory stuff relies on the user programming assignment being completed [NOTE however that we provide no code for the virtual memory assignment, so it could be easily folded into the userprog assignment.] Also, the userprog and vm assignments rely on there being a file system to fetch executables and to serve as backing store for virtual memory pages. A "stub" version of the file system is provided to allow these assignments to be done first; the stub version is not needed if file systems are covered before user programming and virtual memory. 4. More extensive options with respect to the sample assignments. I have now three semesters of experience in teaching with Nachos. My assignments have varied slightly from semester to semester, and I have now compiled all of these versions into the sample assignments [with comments as to which portions I assigned in any given semester]. The expectation is that you will subset the portion that you find most interesting; if you have suggestions for what I might include in the sample assignments, I would be happy to hear them. Hopefully, from this point on, any changes to the sample assignments will only be to add further options. Over the long term, it seems to me we will each need to vary the assignments, to prevent widespread sharing of solution sets. 5. Support for a software-loaded Translation Lookaside Buffer. This can be disabled (turning the machine simulation back to using simple linear page tables) for those who want to avoid the added complexity, but it is a feature of many modern architectures, and I think it is a good illustration of caching issues. This is the only substantive change for this version. One advantage is that it allows a *lot* more flexibility in the VM assignment -- for instance, a student could build a flat one-level page table, segmentation plus paging, an inverted page table, etc. This is all without modifying the hardware emulation. Also, this could also lead to issues such as shared memory segments between address spaces, which couldn't be supported in the current model. One consequence is that there are now a new object code format for Nachos user programs. The standard UNIX format, COFF, is way too complicated. I have a simplified format, NOFF (Nachos Object Format), which simply identifies the code, data, and bss segments. By default, these segments are concatenated together (as in earlier versions of Nachos), beginning at location 0, but with the software loaded TLB, you have the flexibility to do something smarter. The converter from COFF to NOFF has been ported to run on all of the supported machines. Future plans: 1. Known bugs a. Nachos has a memory leak that causes it to increase its virtual memory size over time, even if Nachos is not doing anything. 2. Planned ports (other suggestions welcome): a. M/S Windows (somewhere between Jan and June 94) b. Macintosh (ditto) c. DEC Alpha (as soon as it gets a reliable g++) 3. Nachos user's guide and roadmap (not under development yet, so definite target date. Maybe end of summer 94) This would come in two parts -- first, a student guide that would walk students through the baseline code, explaining how the system works, and also to explain a bit of the underlying machine emulation. At Berkeley, we devote about an hour per week in section to going through the code, but it would be helpful (particularly for those schools without discussion sections) to have this written down. I've found in all three semesters I've taught the course that students really do end up repeating many of the same questions. The second part would be an instructor's guide -- how do you get Nachos up and running on various systems, how the internals of the machine emulation work, how much time each of the assignments takes, etc. The result would replace the existing sample assignments with something more helpful. (The downside is that some parts of Nachos build on other parts, so I have to be clear about these dependencies.) 4. New development -- this is in semi-priority order. a. Modify the network simulation to be performance accurate, by using Chandy-Misra conservative simulation techniques to keep the clocks on each simulated Nachos machine in sync. I have a prototype implementation of this, so this isn't all that difficult. I'll make sure to leave an option to disable this, to go back to the way the simulation works now, for backward compatibility. b. Modify the file system to do write ahead logging for reliability. I talk about transactions in my class, and having example code would be really useful, at least for me. Again, I have a prototype implementation of this, and I'll make sure that it can be disabled. c. Write an RPC stub generator (actually, simplify the one used in Mach, and convert it to generate Nachos network messages). I think the students would get a lot out of seeing a working RPC system, and I think I can do this in a way that would be simple enough for most students to easily understand. As it stands, I have the feeling most of my students don't understand the mechanics of setting up an RPC connection, which at present, I can only describe verbally. At first, I'm likely to do only a C-to-C stub generator, rather than a C++ stub generator. Although the latter would obviously fit into Nachos better, it's also harder! d. Modify Nachos to insert interrupts at arbitrary points in the code. Currently, interrupts (such as timer expiring) only occur when Nachos is executing user-level code, or when the Nachos kernel calls the enable interrupt routine. A different (better?) approach would be to check for interrupts on every procedure entry within the Nachos kernel; we could do this by modifying the compiler-inserted "mcount" routine for performance profiling. Again, comments on how to improve Nachos are always welcome. Tom Anderson [email protected] [email protected] Building a gcc cross-compiler ----------------------------- The gcc distribution has fairly good documentation on how to do this, but since I walked through it, I figured I would just give you a recipe. The following works from the SPARC to the DEC MIPS; if you want a cross-compiler to a different platform (eg, the HP Snakes), you'll need to just alter this procedure slightly. NOTE: we don't need the full cross-compiled environment. In particular, Nachos user programs include none of the standard UNIX library or system call stubs, and it assumes its own crt.s (assembly language assist for starting a program running). This makes this significantly simpler, and it vastly reduces the size of (and overall simplifies) the resulting object code. # To build a cross-compiler using the gnu tools: # grab the tools via anonymous ftp % ftp prep.ai.mit.edu ftp> cd /pub/gnu # REMEMBER TO SET BINARY MODE ftp> binary # get gcc, binutils, gas -- these or later versions ftp> get gcc-2.4.5.tar.gz ftp> get binutils-2.2.1.tar.gz ftp> get gas-2.1.1.tar.gz ftp> quit # gunzip decompresses the tar files # you can also get gunzip from prep.ai.mit.edu % gunzip * # where the executables are to go, usually /usr/local % setenv gccLocal /usr/local # de-tar the files % tar -xf gas-2.1.1.tar % tar -xf binutils-2.2.1.tar % tar -xf gcc-2.4.5.tar % mkdir tar % mv *.tar tar # build gas and binutils first % cd gas* % ./configure --host=sparc-sun-sunos4.1.3 --target=decstation-ultrix --prefix $gccLocal % make % make install % cd ../bin* % ./configure --host=sparc-sun-sunos4.1.3 --target=decstation-ultrix --prefix $gccLocal % make % make install % cd ../gcc* % ./configure --host=sparc-sun-sunos4.1.3 --target=decstation-ultrix --with-gnu-as --with-gnu-ld --prefix $gccLocal --local-prefix $gccLocal # Afer building the cross-compiler, the Makefile is going to try to # use it to build a set of libraries, and a couple test cases. # Unfortunately, the libraries depend on UNIX headers (such as stdio.h). # # Since Nachos user programs don't need these headers (they'd be # wrong anyway, since Nachos doesn't support the standard UNIX syscall # interface), we need to fake out the Makefile. # create a dummy lib files, to keep make happy % ar r libgcc.a /dev/null % ar r libgcc2.a /dev/null # Delete the following lines from the Makefile # ENQUIRE = enquire # CROSS_TEST = cross-test % vi Makefile % make LANGUAGES=c # at this point you may get an error building libgcc2; ignore it and proceed. % make install LANGUAGES=c # at this point, the cross-compiler and subsidiary tools # are now installed, in $gccLocal/decstation-ultrix/bin # one last thing -- # you need to edit nachos/code/test/Makefile to use the # gcc cross-compilation tools you have just built, instead of using # normal gcc.
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A basic operating system based on a simple kernel
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