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Releases: UstymUkhman/vite-plugin-glsl

Release v1.3

23 Mar 09:21
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What's Changed

  • Fixed bugs in shaders compression #53
  • Simplify plugin "transform" function
  • Ignore comments starting with ///
  • Update readme and dependencies
  • Add HMR tests and examples

Full Changelog: v1.2.0...v1.3.0

Release v1.2

25 Nov 10:23
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What's Changed

New Contributors

Full Changelog: v1.1.2...v1.2.0

v1.1 Improvements

29 Jan 12:33
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What's Changed

  • Code tune and improvements on watcher functionality (issue #31)
  • Add included chunks to Vite's internal moduleGraph by @brunoimbrizi in #34

New Contributors

Full Changelog: v1.1.0...v1.1.2

Release v1.1

15 Jan 15:09
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What's Changed

  • Use vite's handleHotUpdate instead of configureServer
  • Add TypeScript module declarations for the shader file extensions

Full Changelog: v1.0.0...v1.1.0

Release v1.0

11 Dec 08:44
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What's Changed

New Contributors

Full Changelog: v0.5.4...v1.0.0

Release #15

09 Nov 18:52
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What's Changed

  • Update devDependencies
  • Add debounce function on file save
  • Fix default options description in README.md
  • Update compress option to use custom callback function (#23)

Full Changelog: v0.5.0...v0.5.4

Release #14

12 Oct 15:16
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What's Changed

  • Added shaders hot reloading when watch option is set to true (#19).

Full Changelog: v0.4.0...v0.5.0

Release #13

13 Sep 07:00
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What's Changed

  • Update vite to v3.1.0
  • Support absolute path imports (#21)
  • Add option to override root directory

Full Changelog: v0.3.0...v0.4.0

Release #12

16 Jul 12:49
ff06ff8
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What's Changed

  • Update vite to v3.0.0
  • Switch from TS to JS
  • Update package to ESM
  • Create migration guide here

Full Changelog: v0.2.2...v0.3.0

Release #11

13 Jul 10:37
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What's Changed

  • Fix warning messages of duplicated imports (#14)
  • Add compress option to optimize output shader length.

Full Changelog: v0.2.0...v0.2.2