Help! The hospital is burning, try to save lives and catch jumping patients.
Move your team with the mesh, before patients hit the ground. Good Luck!
- Realistic smoke rendering
- Spectacular people animations
- Blood puddles on the ground
- In game help menu
Also printed on start.
- S Start game.
- P Pause game.
- N Start a New game.
- ESC Stop the current game.
- 123 Change the size of the catching mesh.
- H Open the help screen.
This is one of my first software projects and my first computer game. I uploaded it also as a reminder... that I also started very, very simply and wrote horrible code. But I was very proud of it and it was a magic moment seeing others playing my game. With exactly 600 lines of code (including imports & JDoc) it's even my shortest game. And it doesn't use any graphics.
The game play blueprint is the Nintendo Game & Watch Video Game Fireman from 1980. It was a monochrome single game handheld gaming device. I never owned an original, but the game was included in the Nintendo Game Box Game Game & Watch Gallery from 1997
To start, the game needs an installed Java JRE.
The game was developed in Java 1.4 and should even run with 1.1.
To launch it in an IDE run hospital.spiel.main