Polyhedron Studio
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Showing 7 of 7 repositories
- Q2RTXPerimental Public Forked from NVIDIA/Q2RTX
My 'Experimental' fork of NVIDIA’s implementation of RTX ray-tracing in Quake II
PolyhedronStudio/Q2RTXPerimental’s past year of commit activity - Polyhedron-Engine Public
Heavily modified engine fork of Nvidia's Q2RTX. https://discord.gg/6Qc6wfmFMR
PolyhedronStudio/Polyhedron-Engine’s past year of commit activity - gsc-Q2RTXP Public Forked from riicchhaarrd/deprecated-gsc
Q2RTXPerimental Fork of: GSC implementation in C++
PolyhedronStudio/gsc-Q2RTXP’s past year of commit activity - Q2RTXPerimental-monopp Public Forked from volcoma/monopp
Q2RTXPerimental fork of Mono wrapper, containing minor changes to accustom for the build process.
PolyhedronStudio/Q2RTXPerimental-monopp’s past year of commit activity - Base-Polyhedron Public template
Folder where all our data resides in order to run the game engine independently from good old ID-Tech 2 that always wanted some Q2 or what not files around.
PolyhedronStudio/Base-Polyhedron’s past year of commit activity