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cordova-plugin-timer

Cordova native timer plugin

Installation

cordova plugin add cordova-plugin-timer

// you may also install directly from this repo cordova plugin add https://github.com/kitolog/cordova-plugin-timer

Sample usage

Here is simple example of how to connect to remote server, consume data from it and close the connection.

Create instance of Socket type:

var timer = new window.nativeTimer();

Set data consumer, error and close handlers:

timer.onTick = function(tick) {
  // invoked on tick
};
timer.onError = function(errorMessage) {
  // invoked after error occurs
};
timer.onStop during connection = function(hasError) {
  // invoked after stop
};

Start timer with delay 1ms and repeat 1000ms

timer.start(
  1,
  1000,
  function() {
    // invoked after successful start
  },
  function(errorMessage) {
    // invoked after unsuccessful start
  });

stop the timer

timer.stop();

API

Event handlers

onTick: (data: int) => void

Invoked after new tick is received by the timer.

onStop: (hasError: boolean) => void

Invoked after timer was stopped.

onError: (message: string) => void

Invoked when some error occurs during timer process.

on: (eventName: string, callback: function) => void

Syntax sugar for the event handlers (onTick, onStop, onError) eventName: error, tick, stop

Methods

start(delay, interval, onSuccess?, onError?): void

Establishes connection with the remote host.

parameter type description
delay number timer delay
interval number timer tick interval
onSuccess () => void Success callback - called after successfull timer start. (optional)
onError (message: string) => void Error callback - called when some error occurs during timer start. (optional)

stop(onSuccess?, onError?): void

Closes the connection. onClose event handler is called when connection is successfuly closed.

parameter type description
onSuccess () => void Success callback, called after timer was stopped. (optional)
onError (message: string) => void Error callback, called when some error occurs during this procedure. (optional)

What's new

  • 1.0.0 - initial code
  • 1.0.1 - added common event handler

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