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Mountea Inventory & Equipment is an Open-source Mountea Framework components based simple framework allowing you to construct Inventory systems fast, easily and with advanced options.

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Mountea-Framework/MounteaInventoryEquipment

Mountea Inventory & Equipment

Mountea Inventory & Equipment is an Open-source Mountea Framework Unreal Engine tool for easy inventory management with flexible interactions.

UE License YouTube Discord Discord

Discord Channel

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Join the Discord Server where you can raise tickets, ask questions, get help or just share your progress.

Discord LINK

Documentation

Important

We have a brand new documentation page! Feel free to take a look and learn how to install, setup, customize and use the system in your own projects.

Tutorial videos

Important

Visit our YouTube Channel where we post educational videos.

TUTORIAL playlist

Compatible Engine Version

Caution

Legend

Colour Explanation
🟩 Supported
🟨 WIP
🟪 Deprecated (abandoned)
🟥 Partially supported (Epic Games Policies)

Support Table

Engine Version Plugin Version Support
UE 5.6 - 🟨

Features

Item Templates Editor

Allows in-editor bulk changes with options to export to mnteaitem or mnteaitems files for edits outside of Unreal Engine.

Data-Driven Approach

The whole system is driven by configuration, which is designed to natually follow order of things:

  • Project Settings to define global configuration files
    • Inventory Configuration to define gameplay variables
    • Inventory UI Configuration to define User Interface settings
  • Etc.

Inventory/Equipment Actions

In-line editable configuration with the ability to extend logic in Blueprints.

Each Action represents a logic that can be performed for each Item from the selected Category. For example, Apples can be consumed, Keys can be used, etc.

Each Action can be shown from the in-game context menu, and the visibility can be adjusted using the DisplayAction function, which can be overridden per Action type.


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Mountea Inventory & Equipment is an Open-source Mountea Framework components based simple framework allowing you to construct Inventory systems fast, easily and with advanced options.

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