Download on itch - Project Page
Notice: The code for this project has been slightly updated to compile in Godot 4.2 The original unchaged code can be found in the first commit.
A 2.5D Platformer Sidescroller set in a botanic world and a blooming protagonist fighting back against corrupted insects. Use various crystal themed abilities to march on against the hords of enemies, collect soul shards of your friends long gone and save your world.
Engine: Godot 4.0 Release Candidate 1
Team Size: 7 people
Platform: PC
Genre: Jump and Run
Participation Duration: 10 weeks
Release: 10.03.2023
Number of Players: Single Player
- Lead role
- Gameplay Programmer
- UI Programmer & Designer
- Tool Programming
- VCS Administrator
- Shader Programming
- Player Character
- Platforming Obstacles
- UI Menus
- First experience working in a team on a project.
- Communication is key
- Naming convention needs to stay consistent.