Skip to content

For storing a project or an exercise of Computer Game Programming Course in Computer Science, KMITL

Notifications You must be signed in to change notification settings

MajorTom3K1M/CGP-KMITL

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

53 Commits
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

CGP-KMITL

Computer Game Programing Course Project KMITL

1. GEMyth (PuzzleBobble)

Game Platform

  • Desktop (PC)

Target Audience

  • Any ages, Any genders

Game Overview

Puzzle Game using color macthing mechanics. On each play, gem miner have to shoot a gem to match color of the gem cluster. Once player has cleared all of the gems, Miner wins. But if the gem cluster have hit the danger zone, Miner lose.

Theme

Gem Mines. Player will play as a Gem Miner who has to collect many gem as much as possible.

Unique Selling Point

Many hot-headed mode like Blinding Mode, Hardcore and especially the Nightmare Mode. Some Machanics like Bomb Gem and a few of Customable Option for a variety of game.

In Game Screenshot

2. Wizardous

Game Platform

  • Desktop (PC)

Target Audience

  • Any genders but non-cultism

Game Overview

This game mainly bases on 2-D Catapult Game with additional mechanics for example Side-Scrolling, Turn Based.
Player will be played as a Wizard with an objective of this following list

  • To traverse on each level
  • To eliminate all enemy and obstacle on each level

Also, the game will show a hint or any action as a Storytelling for player to improvise your own story.

Theme

Based on an Indie game, LIMBO. This game uses Colorless Theme (the Grayscale color pallet) for bring out the mood of unknown, blank (moodless) and a feeling of isolated.

Gameplay

State Machine for Gameplay

Gameplay State

Separate into 2 states which are Normal State and Active State

  • Normal State, likes Normal Action, 2D Movement, Interact with an object

  • Active State, likes Combat Mode, Turn State, AI

Game Level

In Alpha Version, 2 levels are available to play which are these following...

  • Level01: Chapter 1 / There’s no place like home... In this level, player will learn from basic gameplay like movement and basic combat system to some advance system like boss battle

  • Level02: Chapter 2 / I defy you, stars.

About

For storing a project or an exercise of Computer Game Programming Course in Computer Science, KMITL

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages