This crate contains hardware register tables and support functions for
8-bit retro computers like the Commodore 64, Commander X16, MEGA65 and others.
Please check the examples
directory to see how Rust can be used to generate simple demo effects.
- Excellent support for Rust programming on CBM (inspired) 8-bit computers
- Labelled registers for expressive hardware programming
- Intuitive bitflags with type checks where possible
- Minimum resource impact
use mos_hardware::{c64, vic2};
let old_border_color = c64::vic2().border_color.read();
unsafe {
c64::vic2().border_color.write(vic2::LIGHT_RED);
c64::sid().potentiometer_x.write(3); // compile error: read-only register
}
...for example where the VIC-II chip accesses screen memory and character sets:
use mos_hardware::{c64, vic2};
let bank = vic2::ScreenBank::AT_2C00.bits() | vic2::CharsetBank::AT_2000.bits();
unsafe {
c64::vic2().screen_and_charset_bank.write(bank);
}
...for example to generate random numbers using noise from the C64's SID chip:
use mos_hardware::c64::*;
clear_screen();
sid().start_random_generator();
let value = sid().random_byte();
The project requires rust-mos and
is setup to build for C64 by default.
A docker image of rust-mos is available if you
do not fancy compiling LLVM.
If you want to start a new project which uses mos-hardware
, there's a
Github Template.
The easiest way is to use the provided .devcontainer.json
configuration for vscode:
- Configure Visual Studio Code with the Remote - Containers extension
- Open the project inside devcontainer when asked
- In the vscode terminal do:
# if Docker uses qemu (i.e. on apple silicon) export CARGO_NET_GIT_FETCH_WITH_CLI=true # build for the MEGA65: cargo build --target mos-mega65-none
The hardware registers are currently incomplete and the library may be subject to significant changes.
- Commodore 64:
-
sid
-
vic2
-
cia
(partially) -
c64
memory map (particlly) - PSID file support for SID music
-
- Commander X16
-
vera
-
via
(partially) -
cx16
Memory map (partially) - Support functions
-
- MEGA65:
- partial support for vic3, vic4 and other hardware registers.
- mega65-libc bindings
- Examples:
- Plasma effect (c64, mega65)
- Raster IRQ (c64)
- Sprites (c64)
- Smooth x-scrooll (c64)
- Joystick read (c64)