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fix: Map 'info' log type to Unity's 'Log' type for console log retrieval #40
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fix: Map 'info' log type to Unity's 'Log' type for console log retrieval #40
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Per PR review feedback, expanded the log type mapping to handle multi-value mappings. The "error" filter now returns all error-related log types. We found that filtering by "error" was not comprehensive enough for development purposes - Exception and Assert logs are also error conditions that developers need to see. Changes: - Changed LogTypeMapping from Dictionary<string, string> to Dictionary<string, HashSet<string>> to support 1-to-many mappings - Added "error" → {"Error", "Exception", "Assert"} mapping - Updated GetAllLogsAsJson filtering logic to use HashSet.Contains() This ensures developers can see all error-related logs when filtering by "error" type, making debugging more effective. 🤖 Generated with [Claude Code](https://claude.ai/code) Co-Authored-By: Claude <[email protected]>Uh oh!
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