🎱
Pinned Loading
-
ubisoft/ubisoft-laforge-face-editing-face-editing-using-part-based-optimization-of-the-latent-space
ubisoft/ubisoft-laforge-face-editing-face-editing-using-part-based-optimization-of-the-latent-space PublicFace Editing Using Part-Based Optimization of the Latent Space
-
-
-
motion-blur
motion-blur PublicAn Implemention of "A Reconstruction Filter for Plausible Motion Blur"
C++
-
facenet
facenet PublicFaceNet: A DeepCNN model to detect real faces from AI generated ones.
Jupyter Notebook
Something went wrong, please refresh the page to try again.
If the problem persists, check the GitHub status page or contact support.
If the problem persists, check the GitHub status page or contact support.