Tip
- You can take a look at our FAQ at Bloodborne. Join the Discord server for any questions or concerns, and please use our support forum channel.
Important
- The latest release of the software development kit can be downloaded from Bloodborne. Join the Discord server to download older releases.
Note
- Please visit Buy Me A Coffee or Ko-Fi if you would like to donate. All donators receive a cyan-colored lifetime donator role in the server that distinguishes them from others.
- Please visit Patreon if you would like to subscribe. All subscribers receive patron roles that unlock exclusive content and early access, depending on their tier.
Note
- The software development kit utilizes PlayerPrefs and EditorPrefs to store and access preferences.
- The software development kit utilizes SystemInfo-deviceUniqueIdentifier when authenticating/authorizing tokens.
- The software development kit only performs HTTP
GET
method requests to obtain data from the backend server.
Note
- The software development kit now resides in Packages instead of Assets in the form of a custom package.
- The software development kit is capable of exporting from Packages and Assets since the original Assets > Export Package... method was patched by Ace Asin.
- Ace Asin - Bloodborne SDK (3.3.0+)
- Ace Asin - Bloodborne SDK (3.2.0-)
-
Modification
- Asset Bundle
- Auto Fill Visemes
- Auto Fix Issues
- Auto Remove Scripts
- Auto Remove Shaders
- Auto Updater
- Bug Fixes
- Performance Improvements
- Preset Accounts
- Shader Stripper
- Shortcut Hotkeys
- Visual Enhancements
-
Bypass
- Audio Limiter
- Height Limiter
- Material Limiter
- Mesh Limiter
- Particle Limiter
- Polygon Limiter
- Shader Limiter
- Station Limiter
- Upload Limiter
-
Custom
- Artwork Banner
- Asset Path
- Client Path
- Rich Presence
- User Interface
-
Technology
- Application Programming Interface
- Content Delivery Network
- Discord Rich Presence
- Domain Name System
- Internet Protocol
- JSON Web Token
- Remote Configuration
- Unique Device Identification
-
Asset
- Public
- Private
-
Bundle
- Avatar Prefab
- World Scene
-
Generator
- HWID
- GUID
- UUID
-
Preference
- EditorPrefs
- PlayerPrefs
-
Server
- Authentication
- Authorization
-
Support
- Android
- Windows
-
Theme
- Dark
- Light
- Asset
- Icon
- CPU
- GPU
- RAM
- RES
- Image
- Banner.png
- Material
- Template.mat
- Shader
- Colorize.shader
- Icon
- Cache
- Setting.asset
- Library
- Bloodborne.dll
- Plugin
- 0Harmony.dll
- DiscordRPC.dll
NativeNamedPipe.bundle- NativeNamedPipe.dll
- NativeNamedPipe.so
- UnityNamedPipe.dll
- Unity
- Unity.InternalAPIEditorBridge.011.dll
{Build}
- The current Bloodborne build.{Version}
- The current Bloodborne version.{Avatar}
- The current Pipeline Manager avatar.{World}
- The current Pipeline Manager world.{Project}
- The current Unity project name.{Scene}
- The current Unity scene name.{Play}
- The current Unity play state event.- Building
- Compiling
- Editing
- Playing
- Testing
- Updating
{Pause}
- The current Unity pause state event.- Paused
- Unpaused
{OS}
{GPU}
{CPU}
{RAM}
{RES}
ALT + C
- Clear ConsoleALT + D
- Delete CacheALT + T
- Toggle ScrollbarALT + A
- Collapse/Expand SettingALT + W
- Center WindowALT + R
- Reset SettingALT + E
- Export Package (Developer Only)ALT + O
- Overwrite Prefab (Developer Only)