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Add high-level architecture diagrams (#1733)
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It can be useful for newcomers to have a high-level view of the main
components in eclair. This will help them quickly find where they should
start digging into actual code to achieve what they want.

We're leaving a lot of details out to ensure this document stays up-to-date
and doesn't need to completely change every time we slightly rework internal
details of our architecture.
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# Architecture of the eclair codebase

Eclair is developed in [Scala](https://www.scala-lang.org/) and relies heavily on [Akka](https://akka.io/).
Akka is an [actor programming](https://doc.akka.io/docs/akka/current/typed/guide/actors-intro.html?language=scala) framework similar to [Erlang](https://www.erlang.org/) for the JVM.

The actor model provides a clean separation between components, allowing eclair to:

1. Isolate faults and ensure high availability
2. Scale across CPUs and machines efficiently
3. Simplify development and testing

At a high-level, almost every entity is a separate, sandboxed actor:

- Every peer connection is an actor instance
- Every lightning channel is an actor instance
- Every payment attempt is an actor instance

Some actors are long-lived (e.g. lightning channels) while others are very short-lived (e.g. payment attempts).

## Top-level projects

Eclair is split into four top-level projects:

- `eclair-core`: core library implementing lightning
- `eclair-node`: server daemon built upon `eclair-core` (exposes a Json RPC and WebSocket endpoint)
- `eclair-front`: when using cluster mode, front-end server daemons handling peer connections
- `eclair-node-gui` (deprecated): sample JavaFX user interface to demo eclair (should not be used in production)

The entry point for `eclair-core` is in `Setup.scala`, where we start the actor system, connect to `bitcoind` and create top-level actors.

## Actor system overview

Here is a high-level view of the hierarchy of some of the main actors in the system:

```ascii
+---------+
+-------->| Channel |
| +---------+
+------+ +---------+
+---------------->| Peer |----->| Channel |
| +------+ +---------+
| | +---------+
| +-------->| Channel |
| +---------+
+-------------+
| Switchboard |
+-------------+
| +---------+
| +-------->| Channel |
| | +---------+
| +------+ +---------+
+---------------->| Peer |----->| Channel |
+------+ +---------+
| +---------+
+-------->| Channel |
+---------+
+----------------+
+---------------->| ChannelRelayer |
| +----------------+
+---------+
| Relayer |
+---------+
| +-------------+
+---------------->| NodeRelayer |
+-------------+
+------------------+
+----------->| PaymentLifecycle |
| +------------------+
+---------------------------+ +------------------+
+---------------->| MultiPartPaymentLifecycle |----->| PaymentLifecycle |
| +---------------------------+ +------------------+
| | +------------------+
| +----------->| PaymentLifecycle |
+------------------+ +------------------+
| PaymentInitiator |
+------------------+ +------------------+
| +----------->| PaymentLifecycle |
| | +------------------+
| +---------------------------+ +------------------+
+---------------->| MultiPartPaymentLifecycle |----->| PaymentLifecycle |
+---------------------------+ +------------------+
| +------------------+
+----------->| PaymentLifecycle |
+------------------+
+---------------------+
+---------------->| MultiPartPaymentFSM |
| +---------------------+
+----------------+
| PaymentHandler |
+----------------+
| +---------------------+
+---------------->| MultiPartPaymentFSM |
+---------------------+
+----------+
| Register |
+----------+
+--------+
| Router |
+--------+
```

And a short description of each actor's role:

- Switchboard: creates and deletes peers
- Peer: p2p connection to another lightning node (standard lightning messages described in [Bolt 1](https://github.com/lightningnetwork/lightning-rfc/blob/master/01-messaging.md))
- Channel: channel with another lightning node ([Bolt 2](https://github.com/lightningnetwork/lightning-rfc/blob/master/02-peer-protocol.md))
- Register: maps channel IDs to actors (provides a clean boundary between channel and payment components)
- PaymentInitiator: entry point for sending payments
- Relayer: entry point for relaying payments
- PaymentHandler: entry point for receiving payments
- Router: p2p gossip and the network graph ([Bolt 7](https://github.com/lightningnetwork/lightning-rfc/blob/master/07-routing-gossip.md))

Actors have two ways of communicating:

- direct messages: when actors have a reference to other actors, they can exchange [direct messages](https://doc.akka.io/docs/akka/current/typed/interaction-patterns.html)
- events: actors can emit events to a shared [event stream](https://doc.akka.io/docs/akka/current/event-bus.html), and other actors can register to these events

## Payment scenarios

Let's dive into a few payment scenarios to show which actors are involved.

### Sending a payment

When we send a payment:

- we run a path-finding algorithm (`Router`)
- we split the payment into smaller chunks if [MPP](https://github.com/lightningnetwork/lightning-rfc/blob/master/04-onion-routing.md#basic-multi-part-payments) is used (`MultiPartPaymentLifecycle`)
- we retry with alternative routes in some failure cases and record failing channels/payments (`PaymentLifecycle`)
- we add HTLCs to some of our channels

```ascii
+------------------+ +---------+
+----->| PaymentLifecycle |-----+ +----->| Channel |
| +------------------+ | | +---------+
+------------------+ +---------------------------+ | +------------------+ | +----------+ | +---------+
| PaymentInitiator |-------->| MultiPartPaymentLifecycle |----+----->| PaymentLifecycle |-----+----->| Register |-----+----->| Channel |
+------------------+ +---------------------------+ | +------------------+ | +----------+ | +---------+
| | +------------------+ | | +---------+
| +----->| PaymentLifecycle |-----+ +----->| Channel |
| +------------------+ +---------+
| |
| |
| +--------+ |
+----->| Router |<-----------+
+--------+
```

### Receiving a payment

When we receive a payment:

- htlcs are forwarded by channels to the relayer
- a payment handler compares these htlcs to our payments database
- and decides to fail or fulfill them

```ascii
+---------+
| Channel |-----+
+---------+ |
+---------+ | +---------+ +----------------+ +----------+
| Channel |-----+----->| Relayer |----->| PaymentHandler |----->| Register |
+---------+ | +---------+ +----------------+ +----------+
+---------+ |
| Channel |-----+
+---------+
```

### Relaying a payment

When we relay a payment:

- htlcs are forwarded by channels to the relayer
- the relayer identifies the type of relay requested and delegates work to a channel relayer or a node relayer
- if a node relayer is used ([trampoline payments](https://github.com/lightningnetwork/lightning-rfc/pull/829)):
- incoming htlcs are validated by a payment handler (similar to the flow to receive payments)
- outgoing htlcs are sent out (similar to the flow to send payments)

```ascii
+----------------+ +----------+ +---------+
+--------->| ChannelRelayer |----->| Register |----->| Channel |
| +----------------+ +----------+ +---------+
+---------+ +---------+
| Channel |----->| Relayer |
+---------+ +---------+
| +-------------+ +---------------------------+
+--------->| NodeRelayer |----->| MultiPartPaymentLifecycle |
+-------------+ +---------------------------+
^
|
v
+----------------+
| PaymentHandler |
+----------------+
```

## Channel scenarios

Let's describe some channel operations and see which actors are involved.

### Opening a channel

When we open a channel:

- we exchange messages with our peer
- we use funds from our on-chain bitcoin wallet
- we start watching on-chain transactions to ensure our peer doesn't cheat us

```ascii
+------+ +---------+ +--------+
| Peer |----->| Channel |-----+----->| Wallet |
+------+ +---------+ | +--------+
^ | | +---------+
| | +----->| Watcher |
+--------------+ +---------+
```

### Closing a channel

When our peer tries to cheat:

- the blockchain watcher notices it and notifies the channel
- the channel publishes on-chain transactions
- and we notify our peer by sending an error message

```ascii
+---------+ +---------+ +------+
| Watcher |<----->| Channel |----->| Peer |
+---------+ +---------+ +------+
```

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